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[irc/gameservirc.git] / gameserv / tcpclient.cpp
1 /*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15 #include "sockhelp.h"
16 #include "options.h"
17 #include "list.h"
18 #include "aClient.h"
19 #include "extern.h"
20 #include <stdio.h>
21 #include <unistd.h>
22 #include <string.h>
23 #include <fstream>
24 #include <stdlib.h>
25 #include <fcntl.h>
26 #include <signal.h>
27 //#include <sys/types.h>
28 //#include <sys/wait.h>
29 //#include <errno.h>
30
31
32
33 using std::ofstream;
34 using std::ifstream;
35 using std::cerr;
36 using std::endl;
37
38 char *PACKAGE = "GameServ";
39 char *VERSION = "1.2.0 +devel";
40
41 int sock;
42 int day;
43
44 List<aClient> clients;
45
46 void save_day();
47 void load_day();
48 void prettyIntro();
49
50 // Make this a daemon
51 int daemon(int nochdir, int noclose);
52
53 // Close all file descriptors from >= fd
54 void closeall(int fd);
55
56 int main(int argc, char *argv[])
57 {
58 char buffer[1024], buf[1024];
59 int connected = 1;
60 char *cmd, *source = NULL, *conf = "gameserv.conf";
61 srand(time(NULL));
62
63 /*
64 * This needs to be fixed to work for any number of arguments in any
65 * order
66 *
67 */
68 if (argc > 1)
69 {
70 if ( argc > 2 || stricmp(argv[1], "--help") == 0)
71 {
72 cout << "Usage: gameserv [options] [configfile]" << endl;
73 cout << "Options:" << endl;
74 cout << "--help Displays this help dialogue" << endl;
75 return 1;
76 }
77 conf = new char[strlen(argv[1])];
78 strcpy(conf, argv[1]);
79 }
80
81 prettyIntro();
82
83 if (load_config_file(conf))
84 {
85 cout << "Config file loaded ok...\n"
86 << "Turning into a daemon" << endl;
87 }
88 else
89 exit(2);
90
91 // Turn into a daemon
92 if (daemon(1,0) < 0)
93 {
94 perror("Could not turn into a daemon");
95 exit(2);
96 }
97
98 ignore_pipe();
99 sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
100 if (sock == -1) {
101 fprintf(stderr,"make_connection failed.\n");
102 unload_config_file();
103 return -1;
104 }
105
106 #ifdef UNREAL
107 raw("PROTOCTL NICKv2 VHP");
108 raw("PASS :%s", remotepass);
109 raw("SERVER %s 1 :%s", servername, servername);
110 raw("NICK %S 1 %d %S %s %s %d +owghraAxNt %s :%s v%s", time(NULL), gshost,
111 servername, time(NULL), gshost, PACKAGE, VERSION);
112 raw(":%S JOIN %s", c_Forest);
113 raw(":%S MODE %s +mtn", c_Forest);
114 #elif defined(BAHAMUT)
115 raw("PASS %s :TS", remotepass);
116 raw("SERVER %s 1 :%s", servername, servername);
117 raw("NICK %S 1 %d +o %s %s %s 0 :GameServ", time(NULL), gsident, gshost,
118 servername);
119 raw(":%s SJOIN %d %d %s +mnt :@%S", servername, time(NULL), time(NULL), c_Forest);
120 #elif defined(HYBRID)
121 raw("PASS %s :TS", remotepass);
122 raw("SERVER %s 1 :%s", servername, servername);
123 raw("NICK %S 1 %d +o %s %s %s :GameServ", time(NULL), gsident, gshost,
124 servername);
125 // Sending a timestamp of 1 to force ops.
126 raw(":%s SJOIN 1 %s +ntm :@%S", servername, c_Forest);
127 #elif defined(P10)
128 // Server numeric is: [] <-- must be unique
129 raw("PASS :%s", remotepass);
130 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
131 raw("[] N %S 1 %d %s %s DAqAoB %s :%S", time(NULL), gsident, gshost, gsnum);
132 raw("[] B %s %d +tnm %s:o", c_Forest, time(NULL) - 864000, gsnum);
133 #endif
134
135 #if defined(P10)
136 raw("%s T %s :%s", gsnum, c_Forest, c_ForestTopic);
137 raw("[] EB"); // End burst
138 #else
139 #ifndef HYBRID
140 raw(":%S MODE %s +o %S", c_Forest);
141 #endif
142 raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
143 #endif
144
145 sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
146 David Duchene <dave@ltd.com> for pointing out the possible
147 buffer overflow resulting from the linefeed added below. */
148
149
150 #ifdef DEBUGMODE
151 log("Server: %s",buffer);
152 #endif
153
154 strcpy(boss.name, "Red Dragon");
155 strcpy(boss.weapon, "Breath of Unholy Fire");
156 boss.strength = 6667;
157 boss.gold = 2000000000;
158 boss.exp = 2000000000;
159 strcpy(boss.death, "You finally snuff out the deadly murderous "\
160 "dragon's dark flames. You have freed the land of its terror "\
161 "filled reign from above!");
162
163 init_masters();
164 load_gs_dbase();
165 load_day();
166 long int loadtime = time(NULL);
167 long int currentTime;
168 long int oldTime = loadtime;
169 bool loaded = false;
170
171 if (load_monsters() == false)
172 goto end;
173
174 while (connected) {
175 if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
176 connected = 0;
177 }
178 strcpy(buf, buffer);
179
180 #if !defined(P10)
181 if (buffer[0] == ':')
182 {
183 source = strtok(buf, " ");
184 cmd = strtok(NULL, " ");
185 }
186 else
187 cmd = strtok(buf, " ");
188 #else
189 source = strtok(buf, " ");
190 cmd = strtok(NULL, " ");
191 #endif
192
193 #ifdef DEBUGMODE
194 log("Server: %s", buffer);
195 #endif
196
197 // Wait N seconds then we're loaded.
198 if (!loaded)
199 {
200 if (time(NULL) >= welcomedelay + loadtime)
201 loaded = true;
202 }
203
204 // Save the player data every updateperiod seconds
205 currentTime = time(NULL);
206 if (currentTime - oldTime >= updateperiod)
207 {
208 oldTime = currentTime;
209 save_gs_dbase();
210 }
211
212
213 #if !defined(P10)
214 if (stricmp(cmd, "PING") == 0) {
215 char *timestamp;
216 timestamp = strtok(NULL, "");
217 raw("PONG %s", timestamp);
218 #else
219 if (stricmp(cmd, "G") == 0) {
220 char *timestamp;
221 timestamp = strtok(NULL, " ");
222 raw("[] Z [] %s 0 %s", timestamp + 1, timestamp);
223 #endif
224 #ifdef P10
225 } else if (stricmp(cmd, "EB") == 0) {
226 raw("[] EA");
227 #endif
228 } else if (stricmp(cmd, "VERSION") == 0) {
229 char *server;
230 server = strtok(NULL, " ");
231 server++;
232 raw(":%s 351 %s %s_%s. %s", servername, source+1, PACKAGE, VERSION, servername);
233 #if !defined(P10)
234 } else if (strncmp(cmd, "NICK", 4) == 0) {
235 if (buffer[0] == ':')
236 {
237 aClient *tempPtr;
238 if ((tempPtr = find((source + 1))))
239 {
240 char *nick;
241 nick = strtok(NULL, " ");
242 tempPtr->setNick(nick);
243 }
244 }
245 else
246 {
247 char *nick;
248 #else
249 } else if (stricmp(cmd, "N") == 0 && strlen(source) == 2) {
250 {
251 char *nick, *realnick;
252 realnick = strtok(NULL, " ");
253
254 for (int x = 0; x < 5; x++)
255 nick = strtok(NULL, " ");
256
257 if (nick[0] == '+')
258 {
259 #ifdef DEBUGMODE
260 log ("aClient has modes");
261 #endif
262
263 // Searching for the +r mode (extra parameter)
264 for (unsigned int count = 1; count < strlen(nick); count++)
265 {
266 if (nick[count] == 'r')
267 {
268 nick = strtok(NULL, " ");
269 break;
270 }
271 }
272 nick = strtok(NULL, " ");
273 }
274 #endif
275 aClient *newuser;
276
277 nick = strtok(NULL, " ");
278
279 #ifdef P10
280 newuser = new aClient(nick, realnick);
281 #else
282 newuser = new aClient(nick);
283 #endif
284
285
286 if (loaded)
287 #ifdef P10
288 notice(s_GameServ, nick, welcomemsg, realnick);
289 #else
290 notice(s_GameServ, nick, welcomemsg, nick);
291 #endif
292
293 clients.insertAtBack(newuser);
294 delete newuser;
295 }
296 #if defined(P10)
297 } else if (stricmp(cmd, "Q") == 0) {
298 #else
299 } else if (stricmp(cmd, "QUIT") == 0) {
300 #endif
301 aClient *quitter;
302 char z = source[0];
303
304 if (z == ':')
305 source++;
306
307 if ((quitter = find(source)))
308 clients.remove(quitter);
309 if ((quitter = findIRCplayer(source)))
310 {
311 if (player_fight(quitter))
312 {
313 // Stop the fight on the other client
314 aClient *otherplayer = quitter->stats->battle;
315 otherplayer->stats->battle = NULL;
316 notice(s_GameServ, otherplayer->getNick(), "%s "\
317 "has quit IRC. The fight stops here.",
318 quitter->stats->name);
319 }
320 quitter->stats->battle = NULL;
321 quitter->stats->fight = NULL;
322 quitter->stats->master = NULL;
323
324 quitter->setNick("!NULL!");
325 quitter->stats->user = NULL; // Unidentify them
326 }
327
328 if (z == ':')
329 source--;
330
331 #if defined(P10)
332 } else if (stricmp(cmd, "P") == 0) {
333 char *rest, *dest;
334 char *longname;
335 longname = new char[strlen(s_GameServ) + strlen(servername) + 2];
336
337 sprintf(longname, "%S@%s", servername);
338
339 dest = strtok(NULL, " ");
340 rest = strtok(NULL, "");
341 if (stricmp(dest, gsnum) == 0 || stricmp(dest, longname) == 0)
342 {
343 delete [] longname;
344 gameserv(source, rest);
345 }
346 else if (stricmp(dest, c_Forest) == 0)
347 {
348 delete [] longname;
349 forest(source, rest);
350 }
351 #else
352 } else if (stricmp(cmd, "PRIVMSG") == 0) {
353 char *rest, *dest;
354 dest = strtok(NULL, " ");
355 rest = strtok(NULL, "");
356 if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
357 gameserv(source, rest);
358 else if (stricmp(dest, c_Forest) == 0)
359 forest(source, rest);
360 #endif
361 } else if (stricmp(cmd, "JOIN") == 0) {
362 char *channel;
363 channel = strtok(NULL, " ");
364 if (stricmp(channel, c_Forest) == 0 && is_playing(source + 1))
365 raw(":%S MODE %s +v %s", c_Forest, (source + 1));
366
367 #if defined(BAHAMUT)
368 } else if (stricmp(cmd, "SJOIN") == 0) {
369 char *channel, *nick, *tmp, *rest;
370 strtok(NULL, " "); // Ignore the TS
371 #ifndef HYBRID
372 strtok(NULL, " "); // Ignore the TS
373 #endif
374 channel = strtok(NULL, " ");
375 rest = strtok(NULL, "");
376 tmp = strchr(rest, ':');
377 tmp++;
378 nick = strtok(tmp, " ");
379 while (nick != NULL)
380 {
381 if (*nick == '@')
382 nick++;
383 if (*nick == '+')
384 nick++; // Assume for users set op and voice, they
385 // are never passed as +@nick
386 if (stricmp(channel, c_Forest) == 0 && is_playing(nick))
387 raw(":%S MODE %s +v %s", channel, nick);
388
389 nick = strtok(NULL, " ");
390 }
391 #endif
392 } else {
393 #ifdef DEBUGMODE
394 log("Unrecognized Message: cmd = %s source = %s", cmd, source);
395 #endif
396 }
397 }
398
399 end:
400
401 save_gs_dbase();
402 save_day();
403
404 delete_monsters();
405 delete_masters();
406
407 #ifdef DEBUGMODE
408 log("<CLOSED>");
409 #endif
410
411 close(sock);
412 unload_config_file();
413 return 0;
414 }
415
416 aClient *find(char *nick)
417 {
418 return findbynick(nick);
419 }
420
421 aClient *find(const char *nick)
422 {
423 return findbynick(nick);
424 }
425
426 #ifdef P10
427
428 aClient *findbyrealnick(char *realnick)
429 {
430 ListNode <aClient> *newPtr;
431 newPtr = clients.First();
432
433 aClient *client = NULL;
434
435 while (newPtr)
436 {
437 client = newPtr->getData();
438 if (stricmp(client->getRealNick(), realnick) == 0)
439 return client;
440 client = NULL;
441 newPtr = newPtr->Next();
442 }
443 return client;
444 }
445
446 #else
447
448 aClient *findbyrealnick(char *realnick)
449 {
450 return findbynick(realnick);
451 }
452
453 #endif
454
455 aClient *findbynick(char *nick)
456 {
457 ListNode <aClient> *newPtr;
458 newPtr = clients.First();
459
460 aClient *client = NULL;
461
462 while (newPtr)
463 {
464 client = newPtr->getData();
465 #ifdef P10
466 if (strcmp(client->getNick(), nick) == 0)
467 #else
468 if (stricmp(client->getNick(), nick) == 0)
469 #endif
470 return client;
471 client = NULL;
472 newPtr = newPtr->Next();
473 }
474 return client;
475 }
476
477 aClient *findIRCplayer(const char *nick)
478 {
479 ListNode <aClient> *newPtr;
480 aClient *p = NULL;
481
482 for (newPtr = players.First(); newPtr; newPtr = newPtr->Next())
483 {
484 p = newPtr->getData();
485 #ifdef P10
486 if (strcmp(p->getNick(), nick) == 0)
487 #else
488 if (stricmp(p->getNick(), nick) == 0)
489 #endif
490 return p;
491 p = NULL;
492 }
493 return NULL;
494 }
495 aClient *findplayer(const char *name)
496 {
497 ListNode <aClient> *newPtr;
498 Player *p = NULL;
499
500 for (newPtr = players.First(); newPtr; newPtr = newPtr->Next())
501 {
502 p = newPtr->getData()->stats;
503 if (stricmp(p->name, name) == 0)
504 return newPtr->getData();
505 p = NULL;
506 }
507 return NULL;
508 }
509
510 aClient *findbynick(const char *nick)
511 {
512 ListNode <aClient> *newPtr;
513 newPtr = clients.First();
514
515 aClient *client = NULL;
516
517 while (newPtr)
518 {
519 client = newPtr->getData();
520 #ifdef P10
521 if (strcmp(client->getNick(), nick) == 0)
522 #else
523 if (stricmp(client->getNick(), nick) == 0)
524 #endif
525 return client;
526 client = NULL;
527 newPtr = newPtr->Next();
528 }
529 return client;
530 }
531
532 void load_day()
533 {
534 ifstream infile;
535
536 infile.open(".gsday");
537
538 if (infile.fail())
539 {
540 #ifdef DEBUGMODE
541 log("Error opening .gsday");
542 #endif
543
544 generate:
545 #ifdef DEBUGMODE
546 log("Generating new day");
547 #endif
548 struct tm *tm;
549 time_t ti;
550 time(&ti);
551 tm = localtime(&ti);
552
553 day = tm->tm_mday;
554
555 save_day();
556 return;
557 }
558
559 infile >> day;
560 infile.close();
561 if (day < 1 || day > 31)
562 goto generate;
563 }
564
565 void save_day()
566 {
567 ofstream outfile;
568
569 outfile.open(".gsday");
570
571 if (outfile.fail())
572 {
573 log("Error creating new file .gsday");
574 return;
575 }
576
577 outfile << day << endl;
578
579 outfile.close();
580 }
581
582 /* daemon() - detach process from user and disappear into the background
583 * returns -1 on failure, but you can't do much except exit in that case
584 * since we may already have forked. This is based on the BSD version,
585 * so the caller is responsible for things like the umask, etc.
586 */
587
588 /* believed to work on all Posix systems */
589
590 int daemon(int nochdir, int noclose)
591 {
592 pid_t pid;
593 switch (pid = fork())
594 {
595 case 0: break;
596 case -1: return -1;
597 default: _exit(0); /* exit the original process */
598 }
599
600 if (setsid() < 0) /* shoudn't fail */
601 return -1;
602
603 /* dyke out this switch if you want to acquire a control tty in */
604 /* the future -- not normally advisable for daemons */
605
606 switch (pid = fork())
607 {
608 case 0: break;
609 case -1: return -1;
610 default:
611 ofstream outfile;
612 outfile.open(pidfile);
613 if (outfile.fail())
614 cerr << "Unable to open " << pidfile << endl;
615 outfile << pid << endl;
616 outfile.close();
617
618 _exit(0);
619 }
620
621 if (!nochdir)
622 chdir("/");
623
624 if (!noclose)
625 {
626 closeall(0);
627 open("/dev/null",O_RDWR);
628 dup(0); dup(0);
629 }
630
631 return 0;
632 }
633
634
635 /* closeall() -- close all FDs >= a specified value */
636
637 void closeall(int fd)
638 {
639 int fdlimit = sysconf(_SC_OPEN_MAX);
640
641 while (fd < fdlimit)
642 close(fd++);
643 }
644
645 void prettyIntro()
646 {
647 cout << endl;
648 cout << " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl;
649 cout << " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl;
650 cout << "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl;
651 cout << "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl;
652 cout << "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl;
653 cout << " GGGGG V\n\n" << endl;
654 cout << "Version: " << VERSION << endl;
655 }