]>
jfr.im git - irc/gameservirc.git/blob - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ArmorGO.h
aaae64f26106282693dde63d97762977879afc88
1 #ifndef __GS__ARMOR_H__
2 #define __GS__ARMOR_H__
4 #include <GameServ/GameLayer/GameObjects/GameObject.h>
5 using GameServ::GameLayer::GameObjects::GameObject
;
6 #include <GameServ/GameLayer/GameObjects/ItemGO.h>
7 using GameServ::GameLayer::GameObjects::ItemGO
;
10 namespace GameServ
{ namespace GameLayer
{ namespace GameObjects
{
12 class ArmorGO
: public ItemGO
16 ArmorGO(const string
&name
, const int &price
, const int &uses
, const int &strength
, const int &defense
, const int &maxhealth
);