]>
jfr.im git - irc/gameservirc.git/blob - gameserv/tcpclient.cpp
1ba1ea34fa5621b45ac6353880b8edcaf26cc167
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
29 //#include <sys/types.h>
30 //#include <sys/wait.h>
35 char *PACKAGE
= "GameServ";
36 char *VERSION
= "1.3.0 +devel";
41 List
<aClient
> clients
[U_TABLE_SIZE
];
43 void save_lastrefresh();
44 void load_lastrefresh();
49 int daemon(int nochdir
, int noclose
);
51 // Close all file descriptors from >= fd
52 void closeall(int fd
);
54 int main(int argc
, char *argv
[])
56 char buffer
[1024], buf
[1024];
57 memset(buffer
, 0, 1024);
61 char *cmd
, *source
= NULL
, *conf
;
64 strcpy(conf
, "gameserv.conf");
67 * This needs to be fixed to work for any number of arguments in any
73 if ( argc
> 2 || stricmp(argv
[1], "--help") == 0)
75 cout
<< "Usage: gameserv [options] [configfile]" << endl
;
76 cout
<< "Options:" << endl
;
77 cout
<< "--help Displays this help dialogue" << endl
;
86 if (load_config_file(conf
))
88 cout
<< "Config file loaded ok...\n"
89 << "Turning into a daemon" << endl
;
100 perror("Could not turn into a daemon");
103 if (load_items() == 0)
105 log("Error loading items");
109 if (load_store() == 0)
111 log("Error loading store");
114 if (load_tavern() == 0)
116 log("Error loading tavern");
121 loadNews(newsdata
, todaysnews
);
124 if (load_masters() == false)
126 log("Error loading masters");
130 if (load_monsters() == false)
132 log("Error loading monsters");
138 log("Error loading dragon");
142 if (load_levels() == false)
144 log("Error loading levels");
148 shuttingdown
= false;
150 char ignoreservers
[32][256];
152 currentserver
= strtok(ignoreserverslist
, " ");
153 for (int server
= 0; server
< 32 && currentserver
!= NULL
; server
++)
155 strncpy(ignoreservers
[server
], currentserver
, 255);
156 log("Placing %s on the server ignore list", currentserver
);
157 currentserver
= strtok(NULL
, " ");
160 // This loop will retry the connection 3 times
161 for (int retry
= 0; retry
< 3 && !shuttingdown
; retry
++)
167 long int loadtime
= time(NULL
);
168 long int currentTime
;
169 long int oldTime
= loadtime
;
171 lastidlecheck
= loadtime
;
174 log("Setting primary Idle Check timestamp: %ld", lastidlecheck
);
179 sock
= conn(remoteserver
, remoteport
, localhost
, 0);
180 // sock = make_connection(remoteport, SOCK_STREAM, remoteserver);
182 fprintf(stderr
,"make_connection failed.\n");
183 unload_config_file();
186 log("%S socket connected.");
189 raw("PASS :%s", remotepass
);
190 raw("SERVER %s 1 :%s", servername
, servername
);
191 raw("NICK %S 1 %d %S %s %s %d :%s v%s", time(NULL
), gshost
,
192 servername
, time(NULL
), PACKAGE
, VERSION
);
193 raw(":%S JOIN %s", c_Forest
);
194 raw(":%S MODE %s +tn", c_Forest
);
195 #elif defined(BAHAMUT)
196 raw("PASS %s :TS", remotepass
);
197 raw("SERVER %s 1 :%s", servername
, servername
);
198 raw("NICK %S 1 %d +w%s %s %s %s 0 :GameServ", time(NULL
), (isBOper() ? "o" : ""),
199 gsident
, gshost
, servername
);
200 raw(":%s SJOIN %d %d %s +nt :@%S", servername
, time(NULL
), time(NULL
), c_Forest
);
201 #elif defined(HYBRID)
202 raw("PASS %s :TS", remotepass
);
203 raw("SERVER %s 1 :%s", servername
, servername
);
204 raw("NICK %S 1 %d +w%s %s %s %s :GameServ", time(NULL
), (isBOper() ? "o" : ""),
205 gsident
, gshost
, servername
);
206 raw(":%s SJOIN %ld %s +nt :@%S", servername
, time(NULL
), c_Forest
);
207 #elif defined(ULTIMATE2)
208 raw("PASS %s :TS", remotepass
);
209 raw("SERVER %s 1 :%s", servername
, servername
);
210 raw("NICK %S 1 %d %s %s %s 0 :GameServ",
211 time(NULL
), gsident
, gshost
, servername
);
213 raw(":%S mode %S +o");
214 raw(":%S JOIN %s", c_Forest
);
216 // Server numeric is: [] <-- must be unique
217 raw("PASS :%s", remotepass
);
218 raw("SERVER %s 1 %d %d P10 []AAF :%s", servername
, time(NULL
), time(NULL
), servername
);
219 raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL
), gsident
, gshost
,
220 (isBOper() ? "+o" : ""), gsnum
);
221 raw("[] B %s %d +tn %s:o", c_Forest
, time(NULL
) - 864000, gsnum
);
225 raw("%s T %s :%s", gsnum
, c_Forest
, c_ForestTopic
);
226 raw("[] EB"); // End burst
229 #if defined(ULTIMATE2)
230 raw(":%s MODE %s +o %S %ld", servername
, c_Forest
,
233 raw(":%S MODE %s +o %S", c_Forest
);
236 raw(":%S TOPIC %s :%s", c_Forest
, c_ForestTopic
);
242 raw(":%S PRIVMSG %s :IDENTIFY %s", nsname
, nspass
);
245 sock_gets(sock
,buffer
,sizeof(buffer
)-1); /* -1 added thanks to
246 David Duchene <dave@ltd.com> for pointing out the possible
247 buffer overflow resulting from the linefeed added below. */
251 log("Server: %s",buffer
);
255 if (sock_gets(sock
,buffer
,sizeof(buffer
)) == -1) {
261 if (buffer
[0] == ':')
263 source
= strtok(buf
, " ");
264 cmd
= strtok(NULL
, " ");
267 cmd
= strtok(buf
, " ");
269 source
= strtok(buf
, " ");
270 cmd
= strtok(NULL
, " ");
274 log("Server: %s", buffer
);
277 // Wait N seconds then we're loaded.
280 if (time(NULL
) >= welcomedelay
+ loadtime
)
283 retry
= 0; // Start the reconnection cycle over
288 long TIME
= time(NULL
);
289 if (TIME
- lastidlecheck
>= idlecheckperiod
)
292 lastidlecheck
= TIME
;
296 // Refresh players and clear news if the time is up
297 currentTime
= time(NULL
);
298 if (currentTime
- lastrefresh
>= refreshperiod
)
301 clearNews(todaysnews
);
302 saveNews(newsdata
, todaysnews
);
303 lastrefresh
= currentTime
;
305 notice(s_GameServ
, c_Forest
, "Refreshing all players "\
306 "and resetting news!");
309 // Save the player data every updateperiod seconds
310 currentTime
= time(NULL
);
311 if (currentTime
- oldTime
>= updateperiod
)
313 oldTime
= currentTime
;
314 log("Saving to %s", playerdata
);
317 saveNews(newsdata
, todaysnews
);
320 // Send notice to the channel of the update
321 notice(s_GameServ
, c_Forest
, "%S player data saved");
327 if (stricmp(cmd
, "PING") == 0) {
329 timestamp
= strtok(NULL
, "");
330 raw("PONG %s", timestamp
);
332 if (stricmp(cmd
, "G") == 0) {
334 timestamp
= strtok(NULL
, " ");
335 raw("[] Z [] %s 0 %s", timestamp
+ 1, timestamp
);
338 } else if (stricmp(cmd
, "EB") == 0) {
341 } else if (stricmp(cmd
, "VERSION") == 0) {
343 server
= strtok(NULL
, " ");
345 raw(":%s 351 %s %s_%s. %s", servername
, source
+1, PACKAGE
, VERSION
, servername
);
347 } else if (strncmp(cmd
, "NICK", 4) == 0) {
348 if (buffer
[0] == ':')
351 if ((tempPtr
= find((source
+ 1))))
354 unsigned long oldhv
, newhv
;
355 nick
= strtok(NULL
, " ");
356 oldhv
= iHASH((unsigned char *) tempPtr
->getNick());
357 newhv
= iHASH((unsigned char *) nick
);
358 tempPtr
->setNick(nick
);
359 clients
[oldhv
].remove(tempPtr
);
360 clients
[newhv
].insertAtBack(tempPtr
);
367 } else if (stricmp(cmd
, "N") == 0 && strlen(source
) == 2) {
369 char *nick
, *realnick
;
370 realnick
= strtok(NULL
, " ");
372 for (int x
= 0; x
< 5; x
++)
373 nick
= strtok(NULL
, " ");
378 log ("aClient has modes");
381 // Searching for the +r mode (extra parameter)
382 for (unsigned int count
= 1; count
< strlen(nick
); count
++)
384 if (nick
[count
] == 'r')
386 nick
= strtok(NULL
, " ");
390 nick
= strtok(NULL
, " ");
393 aClient
*newuser
, *temp
;
395 nick
= strtok(NULL
, " ");
398 newuser
= new aClient(nick
, realnick
);
400 newuser
= new aClient(nick
);
409 notice(s_GameServ
, nick
, welcomemsg
, realnick
);
411 notice(s_GameServ
, nick
, welcomemsg
, nick
);
415 unsigned long hv
= sHASH((unsigned char *) nick
);
417 unsigned long hv
= iHASH((unsigned char *) nick
);
420 temp
= clients
[hv
].insertAtBack(newuser
);
422 #if defined(HYBRID) || defined(BAHAMUT) || defined(ULTIMATE2)
426 nickserver
= strtok(NULL
, " ");
427 if (nickserver
[0] == '+')
430 nickserver
= strtok(NULL
, " ");
431 for (int x
= 0; x
< 32; x
++)
433 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
439 #elif defined(UNREAL)
445 nickserver
= strtok(NULL
, " ");
446 for (int x
= 0; x
< 32; x
++)
448 if (stricmp(ignoreservers
[x
], nickserver
) == 0)
458 } else if (stricmp(cmd
, "Q") == 0) {
459 // unsigned long hv = sHASH((unsigned char *) source);
461 } else if (stricmp(cmd
, "QUIT") == 0) {
462 // unsigned long hv = iHASH((unsigned char *) source);
470 if (!(quitter
= find(source
)))
472 log("Fatal Error: could not find %s in the "\
473 "clients list", source
);
482 /* Attempting to use the logout() function
483 if ((quitter = find(source)))
484 clients[hv].remove(quitter);
485 if ((quitter = findIRCplayer(source)))
487 if (player_fight(quitter))
489 // Stop the fight on the other client
490 aClient *otherplayer = quitter->stats->battle;
491 otherplayer->stats->battle = NULL;
492 notice(s_GameServ, otherplayer->getNick(), "%s "\
493 "has quit IRC. The fight stops here.",
494 quitter->stats->name);
496 quitter->stats->battle = NULL;
497 quitter->stats->fight = NULL;
498 quitter->stats->master = NULL;
500 quitter->setNick("Not Playing");
502 quitter->setRealNick("Not Playing");
504 quitter->stats->client = NULL; // Unidentify them
509 } else if (stricmp(cmd
, "P") == 0) {
512 longname
= new char[strlen(s_GameServ
) + strlen(servername
) + 2];
514 sprintf(longname
, "%S@%s", servername
);
516 dest
= strtok(NULL
, " ");
517 rest
= strtok(NULL
, "");
518 if (stricmp(dest
, gsnum
) == 0 || stricmp(dest
, longname
) == 0)
521 gameserv(source
, rest
);
523 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
526 forest(source
, rest
);
529 } else if (stricmp(cmd
, "PRIVMSG") == 0) {
531 dest
= strtok(NULL
, " ");
532 rest
= strtok(NULL
, "");
533 if (strnicmp(dest
, s_GameServ
, strlen(s_GameServ
)) == 0)
534 gameserv(source
, rest
);
535 else if (stricmp(dest
, c_Forest
) == 0 && isListenOnCF())
536 forest(source
, rest
);
539 } else if (stricmp(cmd
, "J") == 0) {
541 } else if (stricmp(cmd
, "JOIN") == 0) {
545 channel
= strtok(NULL
, " ");
552 joiner
= find(source
);
554 if (stricmp(channel
, c_Forest
) == 0 && is_playing(joiner
))
557 log("Player %s (IRC: %s) joined %s",
558 joiner
->stats
->name
.c_str(),
560 joiner
->getRealNick(),
566 raw(":%S MODE %s +v %s", c_Forest
, (source
));
573 } else if (stricmp(cmd
, "SJOIN") == 0) {
574 char *channel
, *nick
, *tmp
, *rest
;
575 strtok(NULL
, " "); // Ignore the TS
577 strtok(NULL
, " "); // Ignore the TS
579 channel
= strtok(NULL
, " ");
580 rest
= strtok(NULL
, "");
581 tmp
= strchr(rest
, ':');
583 nick
= strtok(tmp
, " ");
589 nick
++; // Assume for users set op and voice, they
590 // are never passed as +@nick
591 if (stricmp(channel
, c_Forest
) == 0 && is_playing(nick
))
592 raw(":%S MODE %s +v %s", channel
, nick
);
594 nick
= strtok(NULL
, " ");
599 log("Unrecognized Message: cmd = %s source = %s", cmd
, source
);
604 } // for loop for connection retry
610 saveNews(newsdata
, todaysnews
);
619 unload_config_file();
623 aClient
*find(char *nick
)
625 return findbynick(nick
);
628 aClient
*find(const char *nick
)
630 return findbynick(nick
);
635 aClient
*findbyrealnick(char *realnick
)
637 ListNode
<aClient
> *newPtr
;
638 unsigned long hv
= sHASH((unsigned char *) realnick
);
639 newPtr
= clients
[hv
].First();
641 aClient
*client
= NULL
;
645 client
= newPtr
->getData();
646 if (stricmp(client
->getRealNick(), realnick
) == 0)
649 newPtr
= newPtr
->Next();
656 aClient
*findbyrealnick(char *realnick
)
658 return findbynick(realnick
);
663 aClient
*findbynick(char *nick
)
665 ListNode
<aClient
> *newPtr
;
667 unsigned long hv
= sHASH((unsigned char *) nick
);
669 unsigned long hv
= iHASH((unsigned char *) nick
);
672 newPtr
= clients
[hv
].First();
674 aClient
*client
= NULL
;
678 client
= newPtr
->getData();
680 if (strcmp(client
->getNick(), nick
) == 0)
682 if (stricmp(client
->getNick(), nick
) == 0)
686 newPtr
= newPtr
->Next();
691 aClient
*findIRCplayer(const char *nick
)
693 ListNode
<aClient
> *newPtr
;
701 unsigned long hv
= iHASH((unsigned char *) p
->stats
->name
.c_str());
703 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
705 p
= newPtr
->getData();
707 if (strcmp(p
->getNick(), nick
) == 0)
709 if (stricmp(p
->getNick(), nick
) == 0)
717 aClient
*findplayer(const char *name
)
719 ListNode
<aClient
> *newPtr
;
721 unsigned long hv
= iHASH((unsigned char *) name
);
722 for (newPtr
= players
[hv
].First(); newPtr
; newPtr
= newPtr
->Next())
724 p
= newPtr
->getData()->stats
;
725 if (stricmp(p
->name
.c_str(), name
) == 0)
726 return newPtr
->getData();
734 ListNode
<aClient
> *newPtr
;
737 for (int x
= 0; x
< U_TABLE_SIZE
; x
++)
739 for (newPtr
= players
[x
].First(); newPtr
; newPtr
= newPtr
->Next())
741 p
= newPtr
->getData()->stats
;
745 if ((time(NULL
) - p
->lastlogin
) / 86400 >= level1expire
)
747 logout(newPtr
->getData());
748 players
[x
].remove(newPtr
->getData());
754 if ((time(NULL
) - p
->lastlogin
) / 86400 >= defaultexpire
)
756 logout(newPtr
->getData());
757 players
[x
].remove(newPtr
->getData());
770 aClient
*findbynick(const char *nick
)
772 ListNode
<aClient
> *newPtr
;
774 unsigned long hv
= sHASH((unsigned char *) nick
);
776 unsigned long hv
= iHASH((unsigned char *) nick
);
779 newPtr
= clients
[hv
].First();
781 aClient
*client
= NULL
;
785 client
= newPtr
->getData();
787 if (strcmp(client
->getNick(), nick
) == 0)
789 if (stricmp(client
->getNick(), nick
) == 0)
793 newPtr
= newPtr
->Next();
798 /* daemon() - detach process from user and disappear into the background
799 * returns -1 on failure, but you can't do much except exit in that case
800 * since we may already have forked. This is based on the BSD version,
801 * so the caller is responsible for things like the umask, etc.
804 /* believed to work on all Posix systems */
806 int daemon(int nochdir
, int noclose
)
809 switch (pid
= fork())
813 default: _exit(0); /* exit the original process */
816 if (setsid() < 0) /* shoudn't fail */
819 /* dyke out this switch if you want to acquire a control tty in */
820 /* the future -- not normally advisable for daemons */
822 switch (pid
= fork())
828 outfile
.open(pidfile
);
830 cerr
<< "Unable to open " << pidfile
<< endl
;
831 outfile
<< pid
<< endl
;
843 open("/dev/null",O_RDWR
);
851 /* closeall() -- close all FDs >= a specified value */
853 void closeall(int fd
)
855 int fdlimit
= sysconf(_SC_OPEN_MAX
);
864 cout
<< " GGGG AAA MM MM EEEEEEE SSSSS EEEEEEE RRRRRR VV VV " << endl
;
865 cout
<< " GG GG AAAAA MMM MMM EE SS EE RR RR VV VV " << endl
;
866 cout
<< "GG AA AA MM MM MM EEEEE SSSSS EEEEE RRRRRR VV VV " << endl
;
867 cout
<< "GG GGG AAAAAAA MM MM EE SS EE RR RR VV VV " << endl
;
868 cout
<< "G G AA AA MM MM EEEEEEE SSSSS EEEEEEE RR RR VVV" << endl
;
869 cout
<< " GGGGG V\n\n" << endl
;
870 cout
<< "Version: " << VERSION
<< endl
;
871 cout
<< "http://www.gameserv.us - http://www.sourceforge.net/projects/gameservirc" << endl
;
874 void load_lastrefresh()
877 infile
.open(".gsrefresh");
881 log("Error opening .gsrefresh");
885 long mytime
= time(NULL
);
887 log("Generating new refresh time");
890 // Just a safety measure... tho no one should
891 // get anywhere near the time as their refreshperiod
892 if (refreshperiod
>= mytime
)
893 refreshperiod
= 86400;
895 lastrefresh
= mytime
- (mytime
% refreshperiod
);
900 infile
>> lastrefresh
;
906 void save_lastrefresh()
910 outfile
.open(".gsrefresh");
914 log("Error creating new file .gsrefresh");
917 outfile
<< lastrefresh
<< endl
;