]> jfr.im git - irc/gameservirc.git/blame_incremental - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ArmorGO.h
Almost done the player code
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / ArmorGO.h
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CommitLineData
1#ifndef __GS__ARMOR_H__\r
2#define __GS__ARMOR_H__\r
3\r
4#include <GameServ/GameLayer/GameObjects/GameObject.h>\r
5using GameServ::GameLayer::GameObjects::GameObject;\r
6#include <GameServ/GameLayer/GameObjects/ItemGO.h>\r
7using GameServ::GameLayer::GameObjects::ItemGO;\r
8\r
9\r
10namespace GameServ { namespace GameLayer { namespace GameObjects {\r
11\r
12class ArmorGO : public ItemGO\r
13{\r
14public:\r
15 ArmorGO();\r
16 ArmorGO(const string &name, const int &price, const int &uses, const int &strength, const int &defense, const int &maxhp);\r
17 virtual ~ArmorGO();\r
18\r
19private:\r
20};\r
21\r
22}}}\r
23#endif\r