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1 | #include "extern.h" | |
2 | #include "aClient.h" | |
3 | #include "player.h" | |
4 | #include "flags.h" | |
5 | #include "config.h" | |
6 | ||
7 | #if defined(HAVE_CRYPT_H) | |
8 | ||
9 | #include <crypt.h> | |
10 | ||
11 | #elif defined(HAVE_UNISTD_H) | |
12 | ||
13 | #include <unistd.h> | |
14 | ||
15 | #endif | |
16 | ||
17 | ||
18 | bool is_playing(char *u); // True if the given nickname in the clients list is playing. | |
19 | bool is_playing(aClient *user); | |
20 | ||
21 | bool is_fighting(char *u); // True if the given nick in the clients list is fighting anything. | |
22 | bool is_fighting(aClient *user); | |
23 | ||
24 | bool player_fight(char *u); // True if the player is fighting another player. | |
25 | bool player_fight(aClient *user); | |
26 | ||
27 | bool master_fight(char *u); // True if the player is fighting their master. | |
28 | bool master_fight(aClient *user); | |
29 | ||
30 | bool dragon_fight(char *u); // True if the player is fighting the dragon. | |
31 | bool dragon_fight(aClient *user); | |
32 | ||
33 | bool alphaNumeric(const char *str); // Returns true if all of the characters in str are alphanumeric non-special chars | |
34 | /********** GameServ Booleans **********/ | |
35 | ||
36 | ||
37 | bool is_playing(char *u) | |
38 | { | |
39 | aClient *user; | |
40 | if (!(user = find(u))) | |
41 | return false; | |
42 | else | |
43 | return is_playing(user); | |
44 | } | |
45 | ||
46 | bool is_playing(aClient *user) | |
47 | { | |
48 | if (!user) | |
49 | { | |
50 | return false; | |
51 | } | |
52 | else if (!user->stats) | |
53 | { | |
54 | return false; | |
55 | } | |
56 | else if (!FL_is_playing(user)) | |
57 | { | |
58 | return false; | |
59 | } | |
60 | else if (user->stats->getClient() != user) | |
61 | { | |
62 | return false; | |
63 | } | |
64 | else | |
65 | return true; | |
66 | } | |
67 | ||
68 | bool is_fighting(char *u) | |
69 | { | |
70 | aClient *user; | |
71 | ||
72 | if (!(user = find(u))) | |
73 | return false; | |
74 | else | |
75 | return is_fighting(user); | |
76 | } | |
77 | ||
78 | bool is_fighting(aClient *user) | |
79 | { | |
80 | if (!is_playing(user)) | |
81 | return false; | |
82 | else | |
83 | return player_fight(user) || master_fight(user) || | |
84 | user->stats->getMonster() != NULL; | |
85 | } | |
86 | ||
87 | bool player_fight(char *u) | |
88 | { | |
89 | aClient *user; | |
90 | ||
91 | if (!(user = find(u))) | |
92 | return false; | |
93 | else | |
94 | return player_fight(user); | |
95 | } | |
96 | ||
97 | bool player_fight(aClient *user) | |
98 | { | |
99 | if (!is_playing(user)) | |
100 | return false; | |
101 | else if (is_playing(user->stats->getBattle())) | |
102 | { | |
103 | return true; | |
104 | } | |
105 | ||
106 | return false; | |
107 | } | |
108 | ||
109 | bool master_fight(char *u) | |
110 | { | |
111 | aClient *user; | |
112 | ||
113 | if (!(user = find(u))) | |
114 | return false; | |
115 | else | |
116 | return master_fight(user); | |
117 | } | |
118 | ||
119 | bool master_fight(aClient *user) | |
120 | { | |
121 | if (!is_playing(user)) | |
122 | return false; | |
123 | else | |
124 | return user->stats->getMaster() != NULL; | |
125 | } | |
126 | ||
127 | bool dragon_fight(char *u) | |
128 | { | |
129 | aClient *user; | |
130 | if (!(user = find(u))) | |
131 | return false; | |
132 | else | |
133 | return dragon_fight(user); | |
134 | } | |
135 | ||
136 | bool dragon_fight(aClient *user) | |
137 | { | |
138 | if (!is_playing(user)) | |
139 | return false; | |
140 | else | |
141 | return (isDragonFight(user->stats)); | |
142 | } | |
143 | ||
144 | bool alphaNumeric(const char *str) | |
145 | { | |
146 | int len = strlen(str); | |
147 | for (int x = 0; x < len; x++) | |
148 | { | |
149 | if (!((int(str[x]) >= 65 && int(str[x]) <= 90) || (int(str[x]) >= 97 && int(str[x]) <= 122) || (int(str[x]) >= 48 && int(str[x]) <= 57) || int(str[x]) == 95)) | |
150 | return false; | |
151 | } | |
152 | return true; | |
153 | } | |
154 | ||
155 | bool passcmp(const char *encrypted, char *plaintext) | |
156 | { | |
157 | char salt[3]; | |
158 | char *plaintext2, *plainToencrypt; | |
159 | bool same = false; | |
160 | ||
161 | plaintext2 = new char[strlen(encrypted) + strlen(plaintext)]; // Extra | |
162 | strcpy(plaintext2, plaintext); | |
163 | ||
164 | salt[0] = encrypted[0]; | |
165 | salt[1] = encrypted[1]; | |
166 | salt[3] = '\0'; | |
167 | ||
168 | plainToencrypt = crypt(plaintext2, salt); | |
169 | ||
170 | same = (strcmp((const char *)encrypted, plainToencrypt) == 0 ? true : false); | |
171 | ||
172 | delete []plaintext2; | |
173 | ||
174 | return same; | |
175 | } | |
176 | ||
177 | bool check_password(char *name, char *plaintext) | |
178 | { | |
179 | Player *p; | |
180 | ||
181 | if (!(p = findplayer(name))) | |
182 | return false; | |
183 | else | |
184 | { | |
185 | return passcmp(p->getPassword().c_str(), plaintext); | |
186 | } | |
187 | } | |
188 | ||
189 | bool timedOut(Player *p) | |
190 | { | |
191 | if (!p) | |
192 | return false; | |
193 | else if (p->lastcommand == 0) | |
194 | return false; | |
195 | else | |
196 | { | |
197 | if ((time(NULL) - p->lastcommand) >= maxidletime) | |
198 | return true; | |
199 | ||
200 | return false; | |
201 | } | |
202 | } |