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1 | #include <GameServ/DataLayer/File/FileDAOFactory.h>\r | |
2 | #include <GameServ/DataLayer/File/FilePlayerDAO.h>\r | |
3 | #include <GameServ/DataLayer/File/FileItemDAO.h>\r | |
4 | #include <GameServ/DataLayer/File/FileMonsterDAO.h>\r | |
5 | #include <GameServ/DataLayer/File/FileMasterDAO.h>\r | |
6 | #include <GameServ/DataLayer/File/FileLevelDAO.h>\r | |
7 | \r | |
8 | using GameServ::DataLayer::File::FileDAOFactory;\r | |
9 | using GameServ::DataLayer::File::FilePlayerDAO;\r | |
10 | using GameServ::DataLayer::File::FileItemDAO;\r | |
11 | using GameServ::DataLayer::File::FileMonsterDAO;\r | |
12 | using GameServ::DataLayer::File::FileMasterDAO;\r | |
13 | using GameServ::DataLayer::File::FileLevelDAO;\r | |
14 | \r | |
15 | #include <boost/smart_ptr/shared_ptr.hpp>\r | |
16 | using boost::shared_ptr;\r | |
17 | \r | |
18 | FileDAOFactory::FileDAOFactory(void)\r | |
19 | {\r | |
20 | }\r | |
21 | \r | |
22 | FileDAOFactory::~FileDAOFactory(void)\r | |
23 | {\r | |
24 | }\r | |
25 | \r | |
26 | shared_ptr<IPlayerDAO> FileDAOFactory::GetPlayerDAO(void) const\r | |
27 | {\r | |
28 | return shared_ptr<IPlayerDAO>(new FilePlayerDAO());\r | |
29 | }\r | |
30 | \r | |
31 | shared_ptr<IItemDAO> FileDAOFactory::GetItemDAO(void) const\r | |
32 | {\r | |
33 | return shared_ptr<IItemDAO>(new FileItemDAO());\r | |
34 | }\r | |
35 | \r | |
36 | shared_ptr<IMonsterDAO> FileDAOFactory::GetMonsterDAO(void) const\r | |
37 | {\r | |
38 | return shared_ptr<IMonsterDAO>(new FileMonsterDAO());\r | |
39 | }\r | |
40 | \r | |
41 | shared_ptr<IMasterDAO> FileDAOFactory::GetMasterDAO(void) const\r | |
42 | {\r | |
43 | return shared_ptr<IMasterDAO>(new FileMasterDAO());\r | |
44 | }\r | |
45 | \r | |
46 | shared_ptr<ILevelDAO> FileDAOFactory::GetLevelDAO(void) const\r | |
47 | {\r | |
48 | return shared_ptr<ILevelDAO>(new FileLevelDAO());\r | |
49 | }\r | |
50 | \r |