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1 | /* | |
2 | * This file is provided for use with the unix-socket-faq. It is public | |
3 | * domain, and may be copied freely. There is no copyright on it. The | |
4 | * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any | |
5 | * modifications made to that work were made with the understanding that | |
6 | * the finished work would be in the public domain. | |
7 | * | |
8 | * If you have found a bug, please pass it on to me at the above address | |
9 | * acknowledging that there will be no copyright on your work. | |
10 | * | |
11 | * The most recent version of this file, and the unix-socket-faq can be | |
12 | * found at http://www.interlog.com/~vic/sock-faq/. | |
13 | */ | |
14 | ||
15 | #include "sockhelp.h" | |
16 | #include "options.h" | |
17 | #include "list.h" | |
18 | #include "aClient.h" | |
19 | #include "extern.h" | |
20 | #include <stdio.h> | |
21 | #include <unistd.h> | |
22 | #include <string.h> | |
23 | #include <iostream.h> | |
24 | #include <fstream.h> | |
25 | #include <iomanip.h> | |
26 | #include <stdlib.h> | |
27 | ||
28 | char *PACKAGE = "GameServ"; | |
29 | char *VERSION = "1.1.2"; | |
30 | ||
31 | int sock; | |
32 | long timestamp; | |
33 | ||
34 | List<aClient> clients; | |
35 | ||
36 | void save_timestamp(); | |
37 | void load_timestamp(); | |
38 | ||
39 | int main(int argc, char *argv[]) | |
40 | { | |
41 | char buffer[1024], buf[1024]; | |
42 | int connected = 1; | |
43 | char *cmd, *source = NULL; | |
44 | srand(time(NULL)); | |
45 | ||
46 | load_config_file(); | |
47 | ||
48 | if (argc == 1) { | |
49 | argc = 3; | |
50 | argv[1] = remoteserver; | |
51 | argv[2] = remoteport; | |
52 | } | |
53 | if (argc != 3) { | |
54 | fprintf(stderr,"Usage: tcpclient host port\n"); | |
55 | fprintf(stderr,"where host is the machine which is running the\n"); | |
56 | fprintf(stderr,"tcpserver program, and port is the port it is\n"); | |
57 | fprintf(stderr,"listening on.\n"); | |
58 | exit(EXIT_FAILURE); | |
59 | } | |
60 | ignore_pipe(); | |
61 | sock = make_connection(argv[2], SOCK_STREAM, argv[1]); | |
62 | if (sock == -1) { | |
63 | fprintf(stderr,"make_connection failed.\n"); | |
64 | unload_config_file(); | |
65 | return -1; | |
66 | } | |
67 | ||
68 | #ifdef UNREAL | |
69 | raw("PROTOCTL NICKv2 VHP"); | |
70 | raw("PASS :%s", remotepass); | |
71 | raw("SERVER %s 1 :%s", servername, servername); | |
72 | raw("NICK %S 1 %d %S %s %s %d +owghraAxNt %s :%s v%s", time(NULL), gshost, | |
73 | servername, time(NULL), gshost, PACKAGE, VERSION); | |
74 | raw(":%S JOIN %s", c_Forest); | |
75 | raw(":%S MODE %s +mtn", c_Forest); | |
76 | #elif defined(BAHAMUT) | |
77 | raw("PASS %s :TS", remotepass); | |
78 | raw("SERVER %s 1 :%s", servername, servername); | |
79 | raw("NICK %S 1 %d +o %s %s %s 0 :GameServ", time(NULL), gsident, gshost, | |
80 | servername); | |
81 | raw(":%s SJOIN %d %d %s +mnt :@%S", servername, time(NULL), time(NULL), c_Forest); | |
82 | #endif | |
83 | raw(":%S MODE %s +o %S", c_Forest); | |
84 | raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic); | |
85 | ||
86 | sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to | |
87 | David Duchene <dave@ltd.com> for pointing out the possible | |
88 | buffer overflow resulting from the linefeed added below. */ | |
89 | ||
90 | ||
91 | printf("Server: %s\n",buffer); | |
92 | init_monsters(); | |
93 | init_masters(); | |
94 | load_gs_dbase(); | |
95 | load_timestamp(); | |
96 | int loadtime = time(NULL); | |
97 | bool loaded = false; | |
98 | ||
99 | while (connected) { | |
100 | if (sock_gets(sock,buffer,sizeof(buffer)) == -1) { | |
101 | connected = 0; | |
102 | } | |
103 | strcpy(buf, buffer); | |
104 | ||
105 | if (buffer[0] == ':') | |
106 | { | |
107 | source = strtok(buf, " "); | |
108 | cmd = strtok(NULL, " "); | |
109 | } | |
110 | else | |
111 | cmd = strtok(buf, " "); | |
112 | ||
113 | cout << "Server: " << buffer << endl << flush; | |
114 | ||
115 | // Wait five seconds then we're loaded. | |
116 | if (!loaded) | |
117 | { | |
118 | if (time(NULL) >= 5 + loadtime) | |
119 | loaded = true; | |
120 | } | |
121 | ||
122 | if (stricmp(cmd, "PING") == 0) { | |
123 | char *timestamp; | |
124 | timestamp = strtok(NULL, ""); | |
125 | raw("PONG %s", timestamp); | |
126 | } else if (stricmp(cmd, "VERSION") == 0) { | |
127 | char *server; | |
128 | server = strtok(NULL, " "); | |
129 | server++; | |
130 | //351 GameServ Unreal3.2-beta18. irc.the-irc.org :FhiXOo [Linux shell.the-irc.org | |
131 | //2.4.16-010stab017.17.777-smp #1 SMP Wed Mar 19 16:25:17 MSK 2003 i686 unknown=2303] | |
132 | ||
133 | raw(":%s 351 %s %s %s. %s", servername, source+1, PACKAGE, VERSION, servername); | |
134 | } else if (strncmp(cmd, "NICK", 4) == 0) { | |
135 | if (buffer[0] == ':') | |
136 | { | |
137 | aClient *tempPtr; | |
138 | if ((tempPtr = find((source + 1)))) | |
139 | { | |
140 | char *nick; | |
141 | nick = strtok(NULL, " "); | |
142 | tempPtr->setNick(nick); | |
143 | } | |
144 | } | |
145 | else | |
146 | { | |
147 | char *nick; | |
148 | aClient *newuser; | |
149 | nick = strtok(NULL, " "); | |
150 | newuser = new aClient(nick); | |
151 | if (loaded) | |
152 | notice(s_GameServ, nick, "Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help."); | |
153 | ||
154 | clients.insertAtBack(newuser); | |
155 | delete newuser; | |
156 | } | |
157 | } else if (stricmp(cmd, "QUIT") == 0) { | |
158 | aClient *quitter; | |
159 | if ((quitter = find(source + 1))) | |
160 | clients.remove(quitter); | |
161 | if ((quitter = findplayer(source + 1))) | |
162 | quitter->setNick("NULL"); | |
163 | ||
164 | } else if (stricmp(cmd, "PRIVMSG") == 0) { | |
165 | char *rest, *dest; | |
166 | dest = strtok(NULL, " "); | |
167 | rest = strtok(NULL, ""); | |
168 | if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0) | |
169 | gameserv(source, rest); | |
170 | else if (stricmp(dest, c_Forest) == 0) | |
171 | forest(source, rest); | |
172 | } else if (stricmp(cmd, "JOIN") == 0) { | |
173 | char *channel; | |
174 | channel = strtok(NULL, " "); | |
175 | if (stricmp(channel, c_Forest) == 0 && is_playing(source + 1)) | |
176 | raw(":%S MODE %s +v %s", c_Forest, (source + 1)); | |
177 | ||
178 | #if defined(BAHAMUT) | |
179 | } else if (stricmp(cmd, "SJOIN") == 0) { | |
180 | char *channel, *nick; | |
181 | strtok(NULL, " "); // Ignore the TS | |
182 | strtok(NULL, " "); // Ignore the TS | |
183 | channel = strtok(NULL, " "); | |
184 | strtok(NULL, " "); | |
185 | nick = strtok(NULL, " "); | |
186 | nick++; // Get rid of the : | |
187 | if (stricmp(channel, c_Forest) == 0 && is_playing(nick)) | |
188 | raw(":%S MODE %s +v %s", channel, nick); | |
189 | #endif | |
190 | ||
191 | } else { | |
192 | // cout << "Unrecognized Message: cmd = " << cmd << setw(30) << "source = " << | |
193 | // source << endl; | |
194 | } | |
195 | } | |
196 | save_gs_dbase(); | |
197 | save_timestamp(); | |
198 | delete_monsters(); | |
199 | delete_masters(); | |
200 | ||
201 | printf("<CLOSED>\n"); | |
202 | close(sock); | |
203 | unload_config_file(); | |
204 | return 0; | |
205 | } | |
206 | ||
207 | aClient *find(char *nick) | |
208 | { | |
209 | return findbynick(nick); | |
210 | } | |
211 | ||
212 | aClient *find(const char *nick) | |
213 | { | |
214 | return findbynick(nick); | |
215 | } | |
216 | ||
217 | ||
218 | aClient *findbynick(char *nick) | |
219 | { | |
220 | ListNode <aClient> *newPtr; | |
221 | newPtr = clients.First(); | |
222 | ||
223 | aClient *client = NULL; | |
224 | ||
225 | while (newPtr) | |
226 | { | |
227 | client = newPtr->getData(); | |
228 | if (stricmp(client->getNick(), nick) == 0) | |
229 | return client; | |
230 | client = NULL; | |
231 | newPtr = newPtr->Next(); | |
232 | } | |
233 | return client; | |
234 | } | |
235 | ||
236 | aClient *findplayer(const char *name) | |
237 | { | |
238 | ListNode <aClient> *newPtr; | |
239 | Player *p = NULL; | |
240 | ||
241 | for (newPtr = players.First(); newPtr; newPtr = newPtr->Next()) | |
242 | { | |
243 | p = newPtr->getData()->stats; | |
244 | if (stricmp(p->name, name) == 0) | |
245 | return newPtr->getData(); | |
246 | p = NULL; | |
247 | } | |
248 | return NULL; | |
249 | } | |
250 | ||
251 | aClient *findbynick(const char *nick) | |
252 | { | |
253 | ListNode <aClient> *newPtr; | |
254 | newPtr = clients.First(); | |
255 | ||
256 | aClient *client = NULL; | |
257 | ||
258 | while (newPtr) | |
259 | { | |
260 | client = newPtr->getData(); | |
261 | if (stricmp(client->getNick(), nick) == 0) | |
262 | return client; | |
263 | client = NULL; | |
264 | newPtr = newPtr->Next(); | |
265 | } | |
266 | return client; | |
267 | } | |
268 | ||
269 | void load_timestamp() | |
270 | { | |
271 | ifstream infile; | |
272 | ||
273 | infile.open(".gstimestamp"); | |
274 | ||
275 | if (infile.fail()) | |
276 | { | |
277 | cout << "Error opening .gstimestamp" << endl; | |
278 | cout << "Generating new timestamp" << endl; | |
279 | generate: | |
280 | timestamp = midnight(); | |
281 | save_timestamp(); | |
282 | return; | |
283 | } | |
284 | ||
285 | infile >> timestamp; | |
286 | infile.close(); | |
287 | if (timestamp < 1000000) | |
288 | goto generate; | |
289 | } | |
290 | ||
291 | void save_timestamp() | |
292 | { | |
293 | ofstream outfile; | |
294 | ||
295 | outfile.open(".gstimestamp"); | |
296 | ||
297 | if (outfile.fail()) | |
298 | { | |
299 | cout << "Error creating new file." << endl; | |
300 | return; | |
301 | } | |
302 | ||
303 | outfile << timestamp << endl; | |
304 | ||
305 | outfile.close(); | |
306 | } | |
307 | ||
308 | long int midnight(long int offset) | |
309 | { | |
310 | return (time(NULL) - (time(NULL) % 86400)) + (offset * 3600); | |
311 | } |