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[irc/gameservirc.git] / gameserv / aClient.cpp
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85ce9d3e 1#include "aClient.h"
9f8c2acc 2#include "options.h"
3#include "extern.h"
85ce9d3e 4#include <stdlib.h>
5#include <stdio.h>
6
7aClient::aClient(char *n)
8{
9f8c2acc 9 #ifdef DEBUGMODE
10 log("aClient created: %s", (n[0] == '\0' ? "NULL" : n));
11 #endif
85ce9d3e 12 strcpy(nick, n);
ce61cdfa 13
14 #ifdef P10
15 strcpy(realnick, n);
16 #endif
17
85ce9d3e 18 stats = NULL;
96f71fee 19 flags = 0;
85ce9d3e 20}
ce61cdfa 21#ifdef P10
22aClient::aClient(char *n, char *rn)
23{
24 #ifdef DEBUGMODE
25 log("aClient created: %s", (n[0] == '\0' ? "NULL" : n));
26 #endif
27 strcpy(nick, n);
28 strcpy(realnick, rn);
29 stats = NULL;
30 flags = 0;
31}
32#endif
85ce9d3e 33
34aClient::aClient(const aClient &right)
35{
9f8c2acc 36 #ifdef DEBUGMODE
37 log("aClient created from another aClient: %s\n", right.nick);
38 #endif
39
85ce9d3e 40 stats = NULL;
96f71fee 41 flags = 0;
85ce9d3e 42 setData(&right);
43}
44
45aClient::aClient()
46{
47 aClient("");
48}
49
50aClient::~aClient()
51{
85ce9d3e 52 if (stats)
53 {
9f8c2acc 54 #ifdef DEBUGMODE
53d5585b 55 log("aClient deleted: %s %s %s", nick, stats->getName().c_str(), stats->getPassword().c_str());
9f8c2acc 56 #endif
57
85ce9d3e 58 delete stats;
59 }
9f8c2acc 60 #ifdef DEBUGMODE
61 else
62 {
63 log("aClient deleted: %s", nick);
64 }
65 #endif
66
96f71fee 67 flags = 0;
85ce9d3e 68}
69
c10b78ac 70bool aClient::operator!=(const aClient &right)
71{
72 return !(*this == right);
73}
74
75bool aClient::operator==(const aClient &right)
76{
77 if (strcmp(nick, right.nick) == 0 && stats == right.stats)
78 {
79 return true;
80 }
81 else
82 {
83 return false;
84 }
85}
86
85ce9d3e 87ostream &operator<<( ostream &out, const aClient &c )
88{
89 out << (c.nick[0] == '\0' ? "NULL" : c.nick);
90 return out;
91}
92
93void aClient::setData(const aClient *right)
94{
5de7a0b0 95 if (right != this)
85ce9d3e 96 {
5de7a0b0 97 strcpy(nick, right->nick);
98#ifdef P10
99 strcpy(realnick, right->realnick);
100#endif
101 if (right->stats)
102 {
103 if (!stats)
104 stats = new Player;
105#ifdef DEBUGMODE
106 log("Should be setting data for %s", right->stats->getName().c_str());
107#endif
108
109 stats->setData(right->stats);
110 }
85ce9d3e 111 }
112}
96f71fee 113
114long int aClient::setFlags(long int newflags)
115{
116 flags = newflags;
117 return getFlags();
118}
119
120long int aClient::addFlag(long int flag)
121{
122 flags |= flag;
123 return getFlags();
124}
125
126long int aClient::remFlag(long int flag)
127{
128 flags &= ~flag;
129 return getFlags();
130}