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Commit | Line | Data |
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85ce9d3e | 1 | #ifndef EXTERN_H |
2 | #define EXTERN_H | |
3 | ||
4 | #define E extern | |
5 | ||
ab4f4ec0 | 6 | #define LEVELS 12 // Levels in the game |
1579dfa2 | 7 | #define REALLEVELS 9 // Levels to load from monsters.dat |
ab4f4ec0 | 8 | #define MONSTERS 12 // Monsters per level |
9 | ||
85ce9d3e | 10 | #include <stdarg.h> |
11 | #include "player.h" | |
12 | #include "list.h" | |
44ea29f7 | 13 | #include "config.h" |
e1c41a84 | 14 | #include "options.h" |
44ea29f7 | 15 | |
16 | #if TIME_WITH_SYS_TIME | |
17 | # include <sys/time.h> | |
18 | # include <time.h> | |
19 | #else | |
20 | # if HAVE_SYS_TIME_H | |
21 | # include <sys/time.h> | |
22 | # else | |
23 | # include <time.h> | |
24 | # endif | |
25 | #endif | |
26 | ||
7996e5fd | 27 | // Hash.cpp stuff start |
28 | #define U_TABLE_SIZE 1999 | |
29 | E unsigned long HASH(const unsigned char *name, int size_of_table); | |
30 | // hash.cpp stuff end | |
31 | ||
44ea29f7 | 32 | |
abbfcdb9 | 33 | E int day; |
34 | E void save_day(); | |
35 | E void load_day(); | |
85ce9d3e | 36 | |
37 | // The socket | |
38 | E int sock; | |
39 | ||
9d057db5 | 40 | |
8450c018 | 41 | /* config.cpp start */ |
624c0352 | 42 | E int load_config_file(char *config = "gameserv.conf"); |
85ce9d3e | 43 | E void unload_config_file(); |
44 | E char *s_GameServ; | |
45 | E char *c_Forest; | |
46 | E char *c_ForestTopic; | |
47 | E char *gshost; | |
48 | E char *gsident; | |
529f5e31 | 49 | E char *pidfile; |
e1c41a84 | 50 | |
51 | #if defined(P10) | |
52 | E char *gsnum; | |
53 | #endif | |
54 | ||
85ce9d3e | 55 | E char *servername; |
56 | E char *remoteserver; | |
57 | E char *remoteport; | |
58 | E char *remotepass; | |
59 | E char *playerdata; | |
c62d75be | 60 | E char *logfile; |
4dde2ed9 | 61 | E char *monsterdata; |
45a84400 | 62 | E char *adminpass; |
173302fe | 63 | E char *VERSION; |
64 | E char *PACKAGE; | |
bf2cabcd | 65 | E char *welcomemsg; |
66 | ||
05c527e6 | 67 | E bool shuttingdown; |
922daad7 | 68 | E int welcomedelay; |
69 | E int updateperiod; | |
20d5d721 | 70 | E int forestfights; |
8450c018 | 71 | E int maxafightdistance; |
72 | E int maxbfightdistance; | |
40251952 | 73 | E int maxidletime; |
74 | E int idlecheckperiod; | |
8450c018 | 75 | |
76 | /* config.cpp end */ | |
85ce9d3e | 77 | |
7996e5fd | 78 | E List<aClient> players[U_TABLE_SIZE]; |
79 | E List<aClient> clients[U_TABLE_SIZE]; | |
425d7369 | 80 | E Monster boss; |
85ce9d3e | 81 | |
40251952 | 82 | /** tcpclient.cpp **/ |
83 | E void check_idles(); | |
84 | ||
85ce9d3e | 85 | /** List search functions **/ |
86 | E aClient *find(char *nick); | |
87 | E aClient *find(const char *nick); | |
88 | E aClient *findbynick(char *nick); | |
89 | E aClient *findbynick(const char *nick); | |
4e5760fd | 90 | E aClient *findbyrealnick(char *realnick); |
0a1518fa | 91 | E aClient *findplayer(const char *name); |
ee38284f | 92 | E aClient *findIRCplayer(const char *nick); |
ce61cdfa | 93 | #ifdef P10 |
94 | E aClient *findbyrealnick(char *realnick); | |
95 | #endif | |
85ce9d3e | 96 | |
40251952 | 97 | /** tcpclient.cpp **/ |
98 | ||
85ce9d3e | 99 | /** Sock writing functions **/ |
100 | E void notice(const char *source, const char *dest, const char *fmt, ...); | |
101 | E void raw(const char *fmt, ...); | |
102 | ||
103 | /** gameserv.cpp **/ | |
104 | E void gameserv(char *source, char *buf); | |
ab4f4ec0 | 105 | E Monster *monsters[LEVELS][MONSTERS]; |
85ce9d3e | 106 | |
107 | /** forest.cpp **/ | |
108 | E void forest(char *source, char *buf); | |
109 | ||
110 | /** functions.cpp **/ | |
111 | ||
85ce9d3e | 112 | E bool is_playing(char *u); |
1af35752 | 113 | E bool is_playing(aClient *user); |
114 | ||
85ce9d3e | 115 | E bool is_fighting(char *u); |
1af35752 | 116 | E bool is_fighting(aClient *user); |
117 | ||
85ce9d3e | 118 | E bool player_fight(char *u); |
1af35752 | 119 | E bool player_fight(aClient *user); |
120 | ||
85ce9d3e | 121 | E bool master_fight(char *u); |
1af35752 | 122 | E bool master_fight(aClient *user); |
123 | ||
653c4f62 | 124 | #ifndef HAVE_STRTOK |
85ce9d3e | 125 | E char *strtok(char *str, const char *delim); |
653c4f62 | 126 | #endif |
127 | ||
85ce9d3e | 128 | E char *spaces(int len, char *seperator); |
85ce9d3e | 129 | E void display_monster(char *u); |
130 | E void display_players(char *u); | |
131 | E int stricmp(const char *s1, const char *s2); | |
132 | E int strnicmp(const char *s1, const char *s2, size_t len); | |
133 | E long int chartoint(char ch); | |
134 | E int isstringnum(char *num); | |
135 | E long int pow (int x, int y); | |
136 | E long int stringtoint(char *number); | |
137 | E void init_masters(); | |
138 | E void init_monsters(); | |
4dde2ed9 | 139 | E bool load_monsters(); |
c8ada07e | 140 | E void delete_monsters(); |
141 | E void delete_masters(); | |
142 | E Monster *getNewMonster(Monster *m); | |
143 | E void deleteMonster(Monster *m); | |
44ea29f7 | 144 | E void refresh(Player *p); |
85ce9d3e | 145 | E void refreshall(); |
40251952 | 146 | E void updateTS(Player *p); |
147 | E bool timedOut(Player *p); | |
148 | E void timeOutEvent(Player *p); | |
ee38284f | 149 | E void reset(Player *p); |
150 | E void resetall(); | |
85ce9d3e | 151 | |
9cda831c | 152 | E void do_attack(char *u); |
153 | E void do_bank(char *u); | |
154 | E void do_fight(char *u); | |
155 | E void do_forest(char *u); | |
156 | E void do_heal(char *u); | |
85ce9d3e | 157 | E void do_identify(char *u); |
9cda831c | 158 | E void do_invenory(char *u); |
159 | E void do_list(char *u); | |
b0359af9 | 160 | E void do_logout(char *u); |
85ce9d3e | 161 | E void do_play(char *u); |
162 | E void do_quitg(char *u); | |
9cda831c | 163 | E void do_refresh(char *u); |
164 | E void do_register(char *u); | |
85ce9d3e | 165 | E void do_reset(char *u); |
85ce9d3e | 166 | E void do_run(char *u); |
85ce9d3e | 167 | E void do_stats(char *u); |
9cda831c | 168 | E void do_store(char *u); |
169 | E void do_tavern(char *u); | |
83cf716f | 170 | E void do_use(char *u); |
85ce9d3e | 171 | E void see_mystic(char *u); |
85ce9d3e | 172 | |
b0359af9 | 173 | E void logout(aClient *user); // log a user off the game |
9cda831c | 174 | E void showstats(const char *u, const char *nick); |
175 | E void showinventory(aClient *from, aClient *to = NULL); | |
85ce9d3e | 176 | /* Database saving stuff */ |
177 | ||
178 | E int save_gs_dbase(); | |
179 | E int load_gs_dbase(); | |
180 | ||
c62d75be | 181 | // Log File Stuff |
182 | E void log(const char *fmt, ...); | |
183 | ||
85ce9d3e | 184 | #endif |