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20d5d721 | 1 | # This is an example configuration file for GameServ that contains every |
2 | # configuration directive necessary to properly load GameServ | |
3 | # You should read this file along with the Changes file for any updates | |
4 | # and changes to the config file directives. | |
5 | ||
6 | # You should copy this file to gameserv.conf then edit it. gameserv.conf | |
7 | # is the name of the config file that will be loaded at runtime. | |
8 | ||
9 | ########## IRC STUFF ########## | |
10 | ||
85ce9d3e | 11 | # Comments can only begin at the beginning of a line, and must begin with a pound (#) |
12 | # GameServ Nickname | |
13 | s_GameServ GameServ | |
14 | ||
15 | # GameServ Host | |
a948af1c | 16 | gshost yourdomain.com |
85ce9d3e | 17 | |
18 | # GameServ username (ie. username@host) | |
19 | gsident GameServ | |
20 | ||
21 | # Gameserv Psuedo Server Name | |
a948af1c | 22 | servername gameserv.yourdomain.com |
85ce9d3e | 23 | |
24 | # GameServ Forest channel | |
25 | c_Forest #forest | |
26 | ||
27 | # GameServ Forest Channel Topic | |
28 | c_ForestTopic The forest is dark and gloomy. | |
29 | ||
30 | # The hostname/ip of the real ircd gameserv will be connected to | |
a948af1c | 31 | remoteserver 127.0.0.1 |
85ce9d3e | 32 | |
33 | # The port on the real ircd gameserv will be connecting to | |
a948af1c | 34 | remoteport 6667 |
85ce9d3e | 35 | |
36 | # The password for linking to the real ircd | |
a948af1c | 37 | remotepass linkpass |
85ce9d3e | 38 | |
20d5d721 | 39 | ########## END IRC STUFF ########## |
40 | ||
41 | ||
85ce9d3e | 42 | # Filename to store player data in. |
43 | playerdata players.dat | |
45a84400 | 44 | |
4dde2ed9 | 45 | # Filename to load monsters from |
46 | monsterdata monsters.dat | |
47 | ||
45a84400 | 48 | # Password to control SHUTDOWN, LOAD, and SAVE |
49 | adminpass apass | |
bf2cabcd | 50 | |
51 | # Seconds to wait on load before displaying "Hello Nick" to new users | |
52 | # joining your network | |
922daad7 | 53 | welcomedelay 10 |
bf2cabcd | 54 | |
55 | # Message that is displayed to new clients that join the IRC Network | |
56 | # Welcomemsg is a formatted string. To use it in a function that uses formatting like notice(), you must include a string | |
57 | # as an argument. i.e. notice(s_GameServ, u, welcomemsg, nick); | |
58 | # This is only true if you include anything like %s etc... if you include more than one %s or %d or anything, you must | |
59 | # include the proper type as an argument also. | |
60 | welcomemsg Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help. | |
922daad7 | 61 | |
62 | # How often (in seconds) to save the player database. In case of accidental shutdown or crash, this should be set fairly | |
63 | # low. 300 seconds = 5 minutes. | |
64 | updateperiod 300 | |
20d5d721 | 65 | |
66 | # How many forest fights per day should everyone get | |
67 | forestfights 100 | |
68 | ||
69 | # Delete or comment this line so that GameServ will Load | |
70 | die You must read the entire config file! |