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Commit | Line | Data |
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8ad9f659 | 1 | #include "item.h" |
37ed80a9 | 2 | #include "player.h" |
7f56a68b | 3 | #include "extern.h" |
8ad9f659 | 4 | |
37ed80a9 | 5 | item::item() |
6 | { | |
7 | myname = "New Item"; | |
8 | myprice = 0; | |
9 | myuses = 0; | |
10 | for (int x = 0; x < 8; x++) | |
11 | mymodifiers[x] = 0; | |
12 | } | |
13 | ||
b6bf4226 | 14 | item::item(const char *name, long int p, int uses, long int identifier, int m1, int m2, int m3, int m4, int m5, int m6, int m7, int m8) |
8ad9f659 | 15 | { |
16 | myname = name; // string = char* | |
17 | myprice = p; | |
18 | myuses = uses; | |
19 | mymodifiers[0] = m1; | |
20 | mymodifiers[1] = m2; | |
21 | mymodifiers[2] = m3; | |
22 | mymodifiers[3] = m4; | |
23 | mymodifiers[4] = m5; | |
24 | mymodifiers[5] = m6; | |
25 | mymodifiers[6] = m7; | |
26 | mymodifiers[7] = m8; | |
b6bf4226 | 27 | id = identifier; |
8ad9f659 | 28 | } |
29 | ||
b6bf4226 | 30 | item::item(string name, long int p, int uses, long int identifier, int m1, int m2, int m3, int m4, int m5, int m6, int m7, int m8) |
8ad9f659 | 31 | { |
32 | myname = name; // string = char* | |
33 | myprice = p; | |
34 | myuses = uses; | |
35 | mymodifiers[0] = m1; | |
36 | mymodifiers[1] = m2; | |
37 | mymodifiers[2] = m3; | |
38 | mymodifiers[3] = m4; | |
39 | mymodifiers[4] = m5; | |
40 | mymodifiers[5] = m6; | |
41 | mymodifiers[6] = m7; | |
42 | mymodifiers[7] = m8; | |
b6bf4226 | 43 | id = identifier; |
8ad9f659 | 44 | } |
45 | ||
46 | item::~item() | |
47 | { | |
b6bf4226 | 48 | for (int x = 0; x < 8; x++) |
49 | { | |
50 | mymodifiers[x] = 0; | |
51 | } | |
52 | ||
53 | myuses = 0; | |
54 | myname = ""; | |
55 | myprice = 0; | |
56 | } | |
57 | ||
58 | void item::setType(type t) | |
59 | { | |
60 | mytype = t; | |
8ad9f659 | 61 | } |
62 | ||
26b17386 | 63 | bool item::operator<(const item &right) const |
64 | { | |
65 | return myname < right.myname; | |
66 | } | |
67 | ||
68 | bool item::operator>(const item &right) const | |
69 | { | |
70 | return myname > right.myname; | |
71 | } | |
72 | ||
73 | bool item::operator==(const item &right) const | |
74 | { | |
75 | return myname == right.myname; | |
76 | } | |
77 | ||
78 | bool item::operator!=(const item &right) const | |
79 | { | |
80 | return myname != right.myname; | |
81 | } | |
82 | ||
7f56a68b | 83 | item &item::operator=(const item &right) |
84 | { | |
85 | myname = right.myname; | |
86 | myprice = right.myprice; | |
87 | myuses = right.myuses; | |
88 | id = right.id; | |
89 | mytype = right.mytype; | |
90 | ||
91 | for (int x = 0; x < 8; x++) | |
92 | { | |
93 | mymodifiers[x] = right.mymodifiers[x]; | |
94 | } | |
95 | return *this; // enables cascading x=y=z; | |
96 | } | |
b6bf4226 | 97 | weapon::~weapon() |
98 | { | |
99 | } | |
100 | ||
7f56a68b | 101 | bool weapon::setData(char *datastr) |
102 | { | |
103 | try | |
104 | { | |
105 | char *temp; | |
e0056fa6 | 106 | temp = strtok(datastr, "~"); // Type |
7f56a68b | 107 | |
108 | mytype = WEAPON; | |
109 | // Grab the item's id | |
110 | temp = strtok(NULL, "~"); | |
7f56a68b | 111 | id = stringtoint(temp); |
112 | ||
113 | // Grab the item's name | |
114 | temp = strtok(NULL, "~"); | |
7f56a68b | 115 | myname = temp; |
116 | ||
117 | // Grab the item's price | |
118 | temp = strtok(NULL, "~"); | |
7f56a68b | 119 | myprice = stringtoint(temp); |
120 | ||
121 | // Grab the item's uses | |
122 | temp = strtok(NULL, "~"); | |
7f56a68b | 123 | myuses = stringtoint(temp); |
124 | ||
125 | // Grab the item's modifiers | |
126 | for (int x = 0; x < 4; x++) | |
127 | { | |
128 | temp = strtok(NULL, "~"); | |
7f56a68b | 129 | mymodifiers[x] = stringtoint(temp); |
130 | } | |
42c1eadd | 131 | // If we got here, we're successful |
7f56a68b | 132 | return true; |
133 | } | |
134 | catch (char *str) | |
135 | { | |
cd973e97 | 136 | log("Exception setting weapon data: %s", str); |
7f56a68b | 137 | return false; |
138 | } | |
139 | } | |
140 | ||
8ad9f659 | 141 | bool weapon::use(Player *p) |
142 | { | |
143 | // weapon(char *name, int p=0, int uses = -1, int strength=0, int defense=0, int maxhp=0) | |
144 | if (myuses == 0) | |
145 | return false; | |
146 | else | |
147 | { | |
148 | p->strength += mymodifiers[0]; | |
149 | p->defense += mymodifiers[1]; | |
150 | p->maxhp += mymodifiers[2]; | |
151 | } | |
152 | ||
153 | if (myuses > 0) | |
154 | { | |
155 | myuses--; | |
156 | } | |
157 | return true; | |
158 | } | |
159 | ||
160 | void weapon::undo(Player *p) | |
161 | { | |
162 | p->strength -= mymodifiers[0]; | |
163 | p->defense -= mymodifiers[1]; | |
164 | p->maxhp -= mymodifiers[2]; | |
165 | } | |
166 | ||
b6bf4226 | 167 | armor::~armor() |
168 | { | |
169 | } | |
170 | ||
37ed80a9 | 171 | void armor::undo(Player *p) |
172 | { | |
173 | p->strength -= mymodifiers[0]; | |
174 | p->defense -= mymodifiers[1]; | |
175 | p->maxhp -= mymodifiers[2]; | |
176 | } | |
177 | ||
7f56a68b | 178 | bool armor::setData(char *datastr) |
b6bf4226 | 179 | { |
cd973e97 | 180 | try |
7f56a68b | 181 | { |
42c1eadd | 182 | char *temp; |
e0056fa6 | 183 | strtok(datastr, "~"); // Type |
184 | ||
42c1eadd | 185 | mytype = ARMOR; |
cd973e97 | 186 | |
187 | // Grab the item's id | |
42c1eadd | 188 | temp = strtok(NULL, "~"); |
cd973e97 | 189 | id = stringtoint(temp); |
e0056fa6 | 190 | |
cd973e97 | 191 | // Grab the item's name |
42c1eadd | 192 | temp = strtok(NULL, "~"); |
cd973e97 | 193 | myname = temp; |
194 | ||
195 | // Grab the item's price | |
42c1eadd | 196 | temp = strtok(NULL, "~"); |
cd973e97 | 197 | myprice = stringtoint(temp); |
198 | ||
199 | // Grab the item's uses | |
42c1eadd | 200 | temp = strtok(NULL, "~"); |
cd973e97 | 201 | myuses = stringtoint(temp); |
202 | ||
203 | // Grab the item's modifiers | |
42c1eadd | 204 | for (int x = 0; x < 4; x++) |
cd973e97 | 205 | { |
42c1eadd | 206 | temp = strtok(NULL, "~"); |
cd973e97 | 207 | mymodifiers[x] = stringtoint(temp); |
208 | } | |
42c1eadd | 209 | // If we got here, we were successful |
210 | return true; | |
cd973e97 | 211 | } |
212 | catch(char *str) | |
213 | { | |
214 | log("Exception setting armor data: %s", str); | |
215 | return false; | |
7f56a68b | 216 | } |
217 | ||
b6bf4226 | 218 | } |
219 | ||
37ed80a9 | 220 | bool armor::use(Player *p) |
221 | { | |
222 | // weapon(char *name, int p=0, int uses = -1, int strength=0, int defense=0, int maxhp=0) | |
223 | if (myuses == 0) | |
224 | return false; | |
225 | else | |
226 | { | |
227 | p->strength += mymodifiers[0]; | |
228 | p->defense += mymodifiers[1]; | |
229 | p->maxhp += mymodifiers[2]; | |
230 | } | |
231 | ||
232 | if (myuses > 0) | |
233 | { | |
234 | myuses--; | |
235 | } | |
236 | return true; | |
237 | } | |
238 | ||
cd973e97 | 239 | potion::~potion() |
240 | { | |
241 | } | |
242 | ||
8ad9f659 | 243 | bool potion::use(Player *p) |
244 | { | |
245 | // potion(char *name, int p=0, int uses = 1, int strength=0, int defense=0, int maxhp=0, int hp=0, int forest_fights=0, int player_fights=0, int gold=0, int bank=0) | |
246 | ||
247 | if (myuses == 0) | |
248 | return false; | |
249 | else | |
250 | { | |
e0056fa6 | 251 | p->strength += myranges[0].random(); |
252 | p->defense += myranges[1].random(); | |
253 | p->maxhp += myranges[2].random(); | |
254 | p->hp += myranges[3].random(); | |
255 | p->forest_fights += myranges[4].random(); | |
256 | p->player_fights += myranges[5].random(); | |
257 | p->gold += myranges[6].random(); | |
258 | p->bank += myranges[7].random(); | |
8ad9f659 | 259 | } |
260 | ||
261 | if (myuses > 0) | |
262 | { | |
263 | myuses--; | |
264 | } | |
265 | return true; | |
266 | } | |
37ed80a9 | 267 | |
268 | void potion::undo(Player *p) | |
269 | { | |
270 | return; | |
271 | } | |
b6bf4226 | 272 | |
7f56a68b | 273 | bool potion::setData(char *datastr) |
b6bf4226 | 274 | { |
cd973e97 | 275 | try |
7f56a68b | 276 | { |
cd973e97 | 277 | char *temp; |
e0056fa6 | 278 | |
279 | temp = strtok(datastr, "~"); // Type | |
280 | ||
cd973e97 | 281 | mytype = ARMOR; |
282 | ||
283 | // Grab the item's id | |
42c1eadd | 284 | temp = strtok(NULL, "~"); |
cd973e97 | 285 | id = stringtoint(temp); |
286 | ||
287 | // Grab the item's name | |
42c1eadd | 288 | temp = strtok(NULL, "~"); |
cd973e97 | 289 | myname = temp; |
290 | ||
291 | // Grab the item's price | |
42c1eadd | 292 | temp = strtok(NULL, "~"); |
cd973e97 | 293 | myprice = stringtoint(temp); |
294 | ||
295 | // Grab the item's uses | |
42c1eadd | 296 | temp = strtok(NULL, "~"); |
cd973e97 | 297 | myuses = stringtoint(temp); |
298 | ||
299 | // Grab the item's modifiers | |
e0056fa6 | 300 | for (int x = 0; x < 8; x++) |
cd973e97 | 301 | { |
42c1eadd | 302 | temp = strtok(NULL, "~"); |
e0056fa6 | 303 | myranges[x].low = stringtoint(temp); |
304 | temp = strtok(NULL, "~"); | |
305 | myranges[x].high = stringtoint(temp); | |
cd973e97 | 306 | } |
307 | } | |
308 | catch(char *str) | |
309 | { | |
310 | log("Exception setting potion data: %s", str); | |
311 | return false; | |
7f56a68b | 312 | } |
7f56a68b | 313 | // If we got here, we were successful |
b6bf4226 | 314 | return true; |
315 | } | |
e696687e | 316 | |
317 | ||
318 | itemContainer::itemContainer() | |
319 | { | |
320 | myuses = 0; | |
321 | myitem = NULL; | |
322 | } | |
323 | ||
42c1eadd | 324 | itemContainer::itemContainer(item *i){ |
e696687e | 325 | myuses = i->uses(); |
326 | myitem = i; | |
327 | } | |
328 | itemContainer::itemContainer(const itemContainer &right) | |
329 | { | |
330 | myuses = right.myuses; | |
331 | myitem = right.myitem; | |
332 | } | |
333 | itemContainer::~itemContainer() | |
334 | { | |
335 | myuses = 0; | |
336 | myitem = NULL; | |
337 | } | |
338 | ||
339 | itemContainer &itemContainer::operator--() | |
340 | { | |
341 | --myuses; | |
342 | return *this; | |
343 | } | |
344 | ||
345 | itemContainer itemContainer::operator--(int) | |
346 | { | |
347 | itemContainer oldValue = *this; | |
348 | ||
349 | operator--(); | |
350 | ||
351 | return oldValue; | |
352 | } | |
353 | ||
354 | itemContainer &itemContainer::operator++() | |
355 | { | |
356 | ++myuses; | |
357 | ||
358 | return *this; | |
359 | } | |
360 | ||
361 | itemContainer itemContainer::operator++(int) | |
362 | { | |
363 | itemContainer oldValue = *this; | |
364 | ||
365 | operator++(); | |
366 | ||
367 | return oldValue; | |
368 | } | |
369 | ||
370 | void itemContainer::setItem(item *i) | |
371 | { | |
372 | myitem = i; | |
373 | } | |
374 | ||
375 | bool itemContainer::operator<(const itemContainer &right) const | |
376 | { | |
377 | return (*myitem < *right.myitem); | |
378 | } | |
379 | ||
380 | bool itemContainer::operator>(const itemContainer &right) const | |
381 | { | |
382 | return (*myitem > *right.myitem); | |
383 | } | |
384 | ||
385 | bool itemContainer::operator==(const itemContainer &right) const | |
386 | { | |
387 | return (*myitem == *right.myitem); | |
388 | } | |
389 | ||
390 | bool itemContainer::operator!=(const itemContainer &right) const | |
391 | { | |
392 | return (*myitem == *right.myitem); | |
393 | } | |
e0056fa6 | 394 | |
395 | void itemContainer::setUses(int uses) | |
396 | { | |
397 | myuses = uses; | |
398 | } | |
d1927afc | 399 | |
400 | tavernItem::tavernItem() | |
401 | { | |
402 | myItem = NULL; | |
403 | myLevel = 1; | |
404 | } | |
405 | ||
406 | tavernItem::tavernItem(item *i, int l) | |
407 | { | |
408 | setItem(i); | |
409 | setLevel(l); | |
410 | } | |
411 | ||
412 | void tavernItem::setItem(item *i) | |
413 | { | |
414 | myItem = i; | |
415 | } | |
416 | ||
417 | void tavernItem::setLevel(int l) | |
418 | { | |
419 | myLevel = l; | |
420 | } | |
421 | ||
422 | bool tavernItem::visible(Player *p) | |
423 | { | |
424 | return (p != NULL && p->level >= myLevel); | |
425 | } |