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Almost done the player code
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / WeaponGO.h
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551b6a1d 1#ifndef __GS__WEAPON_H__\r
2#define __GS__WEAPON_H__\r
3\r
07e8dab5 4#include <string>\r
5using std::string;\r
6\r
551b6a1d 7namespace GameServ { namespace GameLayer { namespace GameObjects {\r
8\r
9 class WeaponGO : public ItemGO\r
10 {\r
11 public:\r
12 WeaponGO();\r
13 WeaponGO(const string &name, const int &price, const int &uses, const int &strength, const int &defense, const int &maxhp);\r
e0d3cb09 14 virtual ~WeaponGO();\r
551b6a1d 15\r
16 private:\r
17 };\r
18\r
19}}}\r
20#endif