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Fixed the install instructions
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85ce9d3e 1/*
2 * This file is provided for use with the unix-socket-faq. It is public
3 * domain, and may be copied freely. There is no copyright on it. The
4 * original work was by Vic Metcalfe (vic@brutus.tlug.org), and any
5 * modifications made to that work were made with the understanding that
6 * the finished work would be in the public domain.
7 *
8 * If you have found a bug, please pass it on to me at the above address
9 * acknowledging that there will be no copyright on your work.
10 *
11 * The most recent version of this file, and the unix-socket-faq can be
12 * found at http://www.interlog.com/~vic/sock-faq/.
13 */
14
15#include "sockhelp.h"
9f8c2acc 16#include "extern.h"
85ce9d3e 17
18/* Take a service name, and a service type, and return a port number. If
19the
20 service name is not found, it tries it as a decimal number. The number
21 returned is byte ordered for the network. */
22int atoport(char *service, char *proto)
23{
24 int port;
25 long int lport;
26 struct servent *serv;
27 char *errpos;
28
29 /* First try to read it from /etc/services */
30 serv = getservbyname(service, proto);
31 if (serv != NULL)
32 port = serv->s_port;
33 else { /* Not in services, maybe a number? */
34 lport = strtol(service,&errpos,0);
35 if ( (errpos[0] != 0) || (lport < 1) || (lport > 65535) )
36 return -1; /* Invalid port address */
37 port = htons(lport);
38 }
39 return port;
40}
41
42/* Converts ascii text to in_addr struct. NULL is returned if the address
43 can not be found. */
44struct in_addr *atoaddr(char *address)
45{
46 struct hostent *host;
47 static struct in_addr saddr;
48
49 /* First try it as aaa.bbb.ccc.ddd. */
50 saddr.s_addr = inet_addr(address);
28f552b8 51 if (saddr.s_addr != 0) {
85ce9d3e 52 return &saddr;
53 }
54 host = gethostbyname(address);
55 if (host != NULL) {
56 return (struct in_addr *) *host->h_addr_list;
57 }
58 return NULL;
59}
60
61/* This function listens on a port, and returns connections. It forks
62 returns off internally, so your main function doesn't have to worry
63 about that. This can be confusing if you don't know what is going on.
64 The function will create a new process for every incoming connection,
65 so in the listening process, it will never return. Only when a
66connection
67 comes in, and we create a new process for it will the function return.
68 This means that your code that calls it should _not_ loop.
69
70 The parameters are as follows:
71 socket_type: SOCK_STREAM or SOCK_DGRAM (TCP or UDP sockets)
72 port: The port to listen on. Remember that ports < 1024 are
73 reserved for the root user. Must be passed in network byte
74 order (see "man htons").
75 listener: This is a pointer to a variable for holding the file
76 descriptor of the socket which is being used to listen. It
77 is provided so that you can write a signal handler to close
78 it in the event of program termination. If you aren't interested,
79 just pass NULL. Note that all modern unixes will close file
80 descriptors for you on exit, so this is not required. */
81int get_connection(int socket_type, u_short port, int *listener)
82{
83 struct sockaddr_in address;
84 int listening_socket;
85 int connected_socket = -1;
86 int new_process;
87 int reuse_addr = 1;
88
89 /* Setup internet address information.
90 This is used with the bind() call */
91 memset((char *) &address, 0, sizeof(address));
92 address.sin_family = AF_INET;
93 address.sin_port = port;
94 address.sin_addr.s_addr = htonl(INADDR_ANY);
95
96 listening_socket = socket(AF_INET, socket_type, 0);
97 if (listening_socket < 0) {
98 perror("socket");
99 exit(EXIT_FAILURE);
100 }
101
102 if (listener != NULL)
103 *listener = listening_socket;
104
105 setsockopt(listening_socket, SOL_SOCKET, SO_REUSEADDR, &reuse_addr,
106 sizeof(reuse_addr));
107
108 if (bind(listening_socket, (struct sockaddr *) &address,
109 sizeof(address)) < 0) {
110 perror("bind");
111 close(listening_socket);
112 exit(EXIT_FAILURE);
113 }
114
115 if (socket_type == SOCK_STREAM) {
116 listen(listening_socket, 5); /* Queue up to five connections before
117 having them automatically rejected. */
118
119 while(connected_socket < 0) {
120 connected_socket = accept(listening_socket, NULL, NULL);
121 if (connected_socket < 0) {
122 /* Either a real error occured, or blocking was interrupted for
123 some reason. Only abort execution if a real error occured. */
124 if (errno != EINTR) {
125 perror("accept");
126 close(listening_socket);
127 exit(EXIT_FAILURE);
128 } else {
129 continue; /* don't fork - do the accept again */
130 }
131 }
132
133 new_process = fork();
134 if (new_process < 0) {
135 perror("fork");
136 close(connected_socket);
137 connected_socket = -1;
138 }
139 else { /* We have a new process... */
140 if (new_process == 0) {
141 /* This is the new process. */
142 close(listening_socket); /* Close our copy of this socket */
143 if (listener != NULL)
144 *listener = -1; /* Closed in this process. We are not
145 responsible for it. */
146 }
147 else {
148 /* This is the main loop. Close copy of connected socket, and
149 continue loop. */
150 close(connected_socket);
151 connected_socket = -1;
152 }
153 }
154 }
155 return connected_socket;
156 }
157 else
158 return listening_socket;
159}
160
161/* This is a generic function to make a connection to a given server/port.
162 service is the port name/number,
163 type is either SOCK_STREAM or SOCK_DGRAM, and
164 netaddress is the host name to connect to.
165 The function returns the socket, ready for action.*/
166int make_connection(char *service, int type, char *netaddress)
167{
168 /* First convert service from a string, to a number... */
169 int port = -1;
170 struct in_addr *addr;
171 int sock, connected;
172 struct sockaddr_in address;
173
174 if (type == SOCK_STREAM)
175 port = atoport(service, "tcp");
176 if (type == SOCK_DGRAM)
177 port = atoport(service, "udp");
178 if (port == -1) {
179 fprintf(stderr,"make_connection: Invalid socket type.\n");
180 return -1;
181 }
182 addr = atoaddr(netaddress);
183 if (addr == NULL) {
184 fprintf(stderr,"make_connection: Invalid network address.\n");
185 return -1;
186 }
187
188 memset((char *) &address, 0, sizeof(address));
189 address.sin_family = AF_INET;
190 address.sin_port = (port);
191 address.sin_addr.s_addr = addr->s_addr;
192
193 sock = socket(AF_INET, type, 0);
194
9f8c2acc 195 log("Connecting to %s on port %d.",inet_ntoa(*addr),htons(port));
85ce9d3e 196
197 if (type == SOCK_STREAM) {
198 connected = connect(sock, (struct sockaddr *) &address,
199 sizeof(address));
200 if (connected < 0) {
201 perror("connect");
202 return -1;
203 }
204 return sock;
205 }
206 /* Otherwise, must be for udp, so bind to address. */
207 if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
208 perror("bind");
209 return -1;
210 }
211 return sock;
212}
213
214/* This is just like the read() system call, accept that it will make
215 sure that all your data goes through the socket. */
216int sock_read(int sockfd, char *buf, size_t count)
217{
218 size_t bytes_read = 0;
219 int this_read;
220
221 while (bytes_read < count) {
222 do
223 this_read = read(sockfd, buf, count - bytes_read);
224 while ( (this_read < 0) && (errno == EINTR) );
225 if (this_read < 0)
226 return this_read;
227 else if (this_read == 0)
228 return bytes_read;
229 bytes_read += this_read;
230 buf += this_read;
231 }
232 return count;
233}
234
235/* This function reads from a socket, until it recieves a linefeed
236 character. It fills the buffer "str" up to the maximum size "count".
237
238 This function will return -1 if the socket is closed during the read
239 operation.
240
241 Note that if a single line exceeds the length of count, the extra data
242 will be read and discarded! You have been warned. */
243int sock_gets(int sockfd, char *str, size_t count)
244{
245 int bytes_read;
28f552b8 246 unsigned int total_count = 0;
85ce9d3e 247 char *current_position;
248 char last_read = 0;
249
250 current_position = str;
251 while (last_read != 10) {
252 bytes_read = read(sockfd, &last_read, 1);
253 if (bytes_read <= 0) {
254 /* The other side may have closed unexpectedly */
255 return -1; /* Is this effective on other platforms than linux? */
256 }
257 if ( (total_count < count) && (last_read != 10) && (last_read !=13) )
258{
259 current_position[0] = last_read;
260 current_position++;
261 total_count++;
262 }
263 }
264 if (count > 0)
265 current_position[0] = 0;
266 return total_count;
267}
268
269/* This is just like the write() system call, accept that it will
270 make sure that all data is transmitted. */
271int sock_write(int sockfd, const char *buf, size_t count)
272{
273 size_t bytes_sent = 0;
274 int this_write;
275
276 while (bytes_sent < count) {
277 do
278 this_write = write(sockfd, buf, count - bytes_sent);
279 while ( (this_write < 0) && (errno == EINTR) );
280 if (this_write <= 0)
281 return this_write;
282 bytes_sent += this_write;
283 buf += this_write;
284 }
285 return count;
286}
287
288/* This function writes a character string out to a socket. It will
289 return -1 if the connection is closed while it is trying to write. */
290int sock_puts(int sockfd, const char *str)
291{
292 return sock_write(sockfd, str, strlen(str));
293}
294
295/* This ignores the SIGPIPE signal. This is usually a good idea, since
296 the default behaviour is to terminate the application. SIGPIPE is
297 sent when you try to write to an unconnected socket. You should
298 check your return codes to make sure you catch this error! */
299void ignore_pipe(void)
300{
301 struct sigaction sig;
302
303 sig.sa_handler = SIG_IGN;
304 sig.sa_flags = 0;
305 sigemptyset(&sig.sa_mask);
306 sigaction(SIGPIPE,&sig,NULL);
307}
308