]> jfr.im git - irc/gameservirc.git/blame - gameserv/gameserv.example.conf
Fixed a bug with RUN, where if a user was not logged in (playing), the
[irc/gameservirc.git] / gameserv / gameserv.example.conf
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20d5d721 1# This is an example configuration file for GameServ that contains every
2# configuration directive necessary to properly load GameServ
3# You should read this file along with the Changes file for any updates
4# and changes to the config file directives.
5
6# You should copy this file to gameserv.conf then edit it. gameserv.conf
7# is the name of the config file that will be loaded at runtime.
8
9########## IRC STUFF ##########
10
85ce9d3e 11# Comments can only begin at the beginning of a line, and must begin with a pound (#)
12# GameServ Nickname
13s_GameServ GameServ
14
15# GameServ Host
a948af1c 16gshost yourdomain.com
85ce9d3e 17
18# GameServ username (ie. username@host)
19gsident GameServ
20
21# Gameserv Psuedo Server Name
a948af1c 22servername gameserv.yourdomain.com
85ce9d3e 23
24# GameServ Forest channel
25c_Forest #forest
26
27# GameServ Forest Channel Topic
28c_ForestTopic The forest is dark and gloomy.
29
30# The hostname/ip of the real ircd gameserv will be connected to
a948af1c 31remoteserver 127.0.0.1
85ce9d3e 32
33# The port on the real ircd gameserv will be connecting to
a948af1c 34remoteport 6667
85ce9d3e 35
36# The password for linking to the real ircd
a948af1c 37remotepass linkpass
85ce9d3e 38
20d5d721 39########## END IRC STUFF ##########
40
41
85ce9d3e 42# Filename to store player data in.
43playerdata players.dat
45a84400 44
4dde2ed9 45# Filename to load monsters from
46monsterdata monsters.dat
47
45a84400 48# Password to control SHUTDOWN, LOAD, and SAVE
49adminpass apass
bf2cabcd 50
51# Seconds to wait on load before displaying "Hello Nick" to new users
52# joining your network
922daad7 53welcomedelay 10
bf2cabcd 54
55# Message that is displayed to new clients that join the IRC Network
56# Welcomemsg is a formatted string. To use it in a function that uses formatting like notice(), you must include a string
57# as an argument. i.e. notice(s_GameServ, u, welcomemsg, nick);
58# This is only true if you include anything like %s etc... if you include more than one %s or %d or anything, you must
59# include the proper type as an argument also.
60welcomemsg Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help.
922daad7 61
62# How often (in seconds) to save the player database. In case of accidental shutdown or crash, this should be set fairly
63# low. 300 seconds = 5 minutes.
64updateperiod 300
20d5d721 65
66# How many forest fights per day should everyone get
67forestfights 100
68
69ae096c 69# This is the filename for the gameserv process ID
70# This should be different between .conf files so you have different pid
71# files saved for each process (if you want)
72# If left the same for all processes, the pid file will hold the process
73# Id for the last run process
74pidfile gameserv.pid
75
20d5d721 76# Delete or comment this line so that GameServ will Load
77die You must read the entire config file!