]>
Commit | Line | Data |
---|---|---|
8ad9f659 | 1 | #include "item.h" |
37ed80a9 | 2 | #include "player.h" |
7f56a68b | 3 | #include "extern.h" |
8ad9f659 | 4 | |
37ed80a9 | 5 | item::item() |
6 | { | |
7 | myname = "New Item"; | |
8 | myprice = 0; | |
9 | myuses = 0; | |
10 | for (int x = 0; x < 8; x++) | |
11 | mymodifiers[x] = 0; | |
12 | } | |
13 | ||
b6bf4226 | 14 | item::item(const char *name, long int p, int uses, long int identifier, int m1, int m2, int m3, int m4, int m5, int m6, int m7, int m8) |
8ad9f659 | 15 | { |
16 | myname = name; // string = char* | |
17 | myprice = p; | |
18 | myuses = uses; | |
19 | mymodifiers[0] = m1; | |
20 | mymodifiers[1] = m2; | |
21 | mymodifiers[2] = m3; | |
22 | mymodifiers[3] = m4; | |
23 | mymodifiers[4] = m5; | |
24 | mymodifiers[5] = m6; | |
25 | mymodifiers[6] = m7; | |
26 | mymodifiers[7] = m8; | |
b6bf4226 | 27 | id = identifier; |
8ad9f659 | 28 | } |
29 | ||
b6bf4226 | 30 | item::item(string name, long int p, int uses, long int identifier, int m1, int m2, int m3, int m4, int m5, int m6, int m7, int m8) |
8ad9f659 | 31 | { |
32 | myname = name; // string = char* | |
33 | myprice = p; | |
34 | myuses = uses; | |
35 | mymodifiers[0] = m1; | |
36 | mymodifiers[1] = m2; | |
37 | mymodifiers[2] = m3; | |
38 | mymodifiers[3] = m4; | |
39 | mymodifiers[4] = m5; | |
40 | mymodifiers[5] = m6; | |
41 | mymodifiers[6] = m7; | |
42 | mymodifiers[7] = m8; | |
b6bf4226 | 43 | id = identifier; |
8ad9f659 | 44 | } |
45 | ||
46 | item::~item() | |
47 | { | |
b6bf4226 | 48 | for (int x = 0; x < 8; x++) |
49 | { | |
50 | mymodifiers[x] = 0; | |
51 | } | |
52 | ||
53 | myuses = 0; | |
54 | myname = ""; | |
55 | myprice = 0; | |
56 | } | |
57 | ||
58 | void item::setType(type t) | |
59 | { | |
60 | mytype = t; | |
8ad9f659 | 61 | } |
62 | ||
26b17386 | 63 | bool item::operator<(const item &right) const |
64 | { | |
1ee4a31b | 65 | return id < right.id; |
26b17386 | 66 | } |
67 | ||
68 | bool item::operator>(const item &right) const | |
69 | { | |
1ee4a31b | 70 | return id > right.id; |
26b17386 | 71 | } |
72 | ||
73 | bool item::operator==(const item &right) const | |
74 | { | |
1ee4a31b | 75 | return id == right.id; |
26b17386 | 76 | } |
77 | ||
78 | bool item::operator!=(const item &right) const | |
79 | { | |
1ee4a31b | 80 | return id != right.id; |
26b17386 | 81 | } |
82 | ||
7f56a68b | 83 | item &item::operator=(const item &right) |
84 | { | |
85 | myname = right.myname; | |
86 | myprice = right.myprice; | |
87 | myuses = right.myuses; | |
88 | id = right.id; | |
89 | mytype = right.mytype; | |
90 | ||
91 | for (int x = 0; x < 8; x++) | |
92 | { | |
93 | mymodifiers[x] = right.mymodifiers[x]; | |
94 | } | |
95 | return *this; // enables cascading x=y=z; | |
96 | } | |
b6bf4226 | 97 | weapon::~weapon() |
98 | { | |
99 | } | |
100 | ||
7f56a68b | 101 | bool weapon::setData(char *datastr) |
102 | { | |
103 | try | |
104 | { | |
105 | char *temp; | |
e0056fa6 | 106 | temp = strtok(datastr, "~"); // Type |
7f56a68b | 107 | |
108 | mytype = WEAPON; | |
109 | // Grab the item's id | |
110 | temp = strtok(NULL, "~"); | |
7f56a68b | 111 | id = stringtoint(temp); |
112 | ||
113 | // Grab the item's name | |
114 | temp = strtok(NULL, "~"); | |
7f56a68b | 115 | myname = temp; |
116 | ||
117 | // Grab the item's price | |
118 | temp = strtok(NULL, "~"); | |
7f56a68b | 119 | myprice = stringtoint(temp); |
120 | ||
121 | // Grab the item's uses | |
122 | temp = strtok(NULL, "~"); | |
7f56a68b | 123 | myuses = stringtoint(temp); |
124 | ||
125 | // Grab the item's modifiers | |
126 | for (int x = 0; x < 4; x++) | |
127 | { | |
128 | temp = strtok(NULL, "~"); | |
7f56a68b | 129 | mymodifiers[x] = stringtoint(temp); |
130 | } | |
42c1eadd | 131 | // If we got here, we're successful |
7f56a68b | 132 | return true; |
133 | } | |
134 | catch (char *str) | |
135 | { | |
cd973e97 | 136 | log("Exception setting weapon data: %s", str); |
7f56a68b | 137 | return false; |
138 | } | |
139 | } | |
140 | ||
8ad9f659 | 141 | bool weapon::use(Player *p) |
142 | { | |
143 | // weapon(char *name, int p=0, int uses = -1, int strength=0, int defense=0, int maxhp=0) | |
144 | if (myuses == 0) | |
145 | return false; | |
146 | else | |
147 | { | |
1781f48a | 148 | if (p->getWeapon()) |
149 | { | |
150 | p->getWeapon()->undo(p); | |
151 | } | |
8ad9f659 | 152 | p->strength += mymodifiers[0]; |
153 | p->defense += mymodifiers[1]; | |
154 | p->maxhp += mymodifiers[2]; | |
1781f48a | 155 | p->setWeapon(*this); |
8ad9f659 | 156 | } |
157 | ||
8ad9f659 | 158 | return true; |
159 | } | |
160 | ||
161 | void weapon::undo(Player *p) | |
162 | { | |
163 | p->strength -= mymodifiers[0]; | |
164 | p->defense -= mymodifiers[1]; | |
165 | p->maxhp -= mymodifiers[2]; | |
166 | } | |
167 | ||
b6bf4226 | 168 | armor::~armor() |
169 | { | |
170 | } | |
171 | ||
37ed80a9 | 172 | void armor::undo(Player *p) |
173 | { | |
174 | p->strength -= mymodifiers[0]; | |
175 | p->defense -= mymodifiers[1]; | |
176 | p->maxhp -= mymodifiers[2]; | |
177 | } | |
178 | ||
7f56a68b | 179 | bool armor::setData(char *datastr) |
b6bf4226 | 180 | { |
cd973e97 | 181 | try |
7f56a68b | 182 | { |
42c1eadd | 183 | char *temp; |
e0056fa6 | 184 | strtok(datastr, "~"); // Type |
185 | ||
42c1eadd | 186 | mytype = ARMOR; |
cd973e97 | 187 | |
188 | // Grab the item's id | |
42c1eadd | 189 | temp = strtok(NULL, "~"); |
cd973e97 | 190 | id = stringtoint(temp); |
e0056fa6 | 191 | |
cd973e97 | 192 | // Grab the item's name |
42c1eadd | 193 | temp = strtok(NULL, "~"); |
cd973e97 | 194 | myname = temp; |
195 | ||
196 | // Grab the item's price | |
42c1eadd | 197 | temp = strtok(NULL, "~"); |
cd973e97 | 198 | myprice = stringtoint(temp); |
199 | ||
200 | // Grab the item's uses | |
42c1eadd | 201 | temp = strtok(NULL, "~"); |
cd973e97 | 202 | myuses = stringtoint(temp); |
203 | ||
204 | // Grab the item's modifiers | |
42c1eadd | 205 | for (int x = 0; x < 4; x++) |
cd973e97 | 206 | { |
42c1eadd | 207 | temp = strtok(NULL, "~"); |
cd973e97 | 208 | mymodifiers[x] = stringtoint(temp); |
209 | } | |
42c1eadd | 210 | // If we got here, we were successful |
211 | return true; | |
cd973e97 | 212 | } |
213 | catch(char *str) | |
214 | { | |
215 | log("Exception setting armor data: %s", str); | |
216 | return false; | |
7f56a68b | 217 | } |
218 | ||
b6bf4226 | 219 | } |
220 | ||
37ed80a9 | 221 | bool armor::use(Player *p) |
222 | { | |
223 | // weapon(char *name, int p=0, int uses = -1, int strength=0, int defense=0, int maxhp=0) | |
224 | if (myuses == 0) | |
225 | return false; | |
226 | else | |
227 | { | |
1781f48a | 228 | if (p->getArmor()) |
229 | { | |
230 | p->getArmor()->undo(p); | |
231 | } | |
37ed80a9 | 232 | p->strength += mymodifiers[0]; |
233 | p->defense += mymodifiers[1]; | |
234 | p->maxhp += mymodifiers[2]; | |
1781f48a | 235 | p->setArmor(*this); |
37ed80a9 | 236 | } |
237 | ||
37ed80a9 | 238 | return true; |
239 | } | |
240 | ||
cd973e97 | 241 | potion::~potion() |
242 | { | |
243 | } | |
244 | ||
8ad9f659 | 245 | bool potion::use(Player *p) |
246 | { | |
247 | // potion(char *name, int p=0, int uses = 1, int strength=0, int defense=0, int maxhp=0, int hp=0, int forest_fights=0, int player_fights=0, int gold=0, int bank=0) | |
248 | ||
249 | if (myuses == 0) | |
250 | return false; | |
251 | else | |
252 | { | |
8a5cec4f | 253 | |
e0056fa6 | 254 | p->strength += myranges[0].random(); |
8a5cec4f | 255 | if (p->strength > 32000 || p->strength < 0) |
256 | { | |
257 | p->strength = 32000; | |
258 | } | |
259 | ||
e0056fa6 | 260 | p->defense += myranges[1].random(); |
8a5cec4f | 261 | if (p->defense > 32000 || p->defense < 0) |
262 | { | |
263 | p->defense = 32000; | |
264 | } | |
265 | ||
e0056fa6 | 266 | p->maxhp += myranges[2].random(); |
8a5cec4f | 267 | if (p->maxhp > 32000 || p->maxhp < 0) |
268 | { | |
269 | p->maxhp = 32000; | |
270 | } | |
271 | ||
e0056fa6 | 272 | p->hp += myranges[3].random(); |
8a5cec4f | 273 | if (p->hp > p->maxhp || p->hp < 0) // You can no longer go higher than your maxhp |
274 | p->hp = p->maxhp; | |
275 | ||
e0056fa6 | 276 | p->forest_fights += myranges[4].random(); |
8a5cec4f | 277 | if (p->forest_fights > 32000 || p->forest_fights < 0) |
278 | { | |
279 | p->forest_fights = 32000; | |
280 | } | |
281 | ||
e0056fa6 | 282 | p->player_fights += myranges[5].random(); |
8a5cec4f | 283 | if (p->player_fights > 32000 || p->player_fights < 0) |
284 | { | |
285 | p->player_fights = 32000; | |
286 | } | |
287 | ||
288 | ||
e0056fa6 | 289 | p->gold += myranges[6].random(); |
8a5cec4f | 290 | if (p->gold > 2000000000 || p->gold < 0) |
291 | { | |
292 | p->gold = 2000000000; | |
293 | } | |
8ad9f659 | 294 | |
8a5cec4f | 295 | p->bank += myranges[7].random(); |
296 | if (p->bank > 2000000000 || p->bank < 0) | |
297 | { | |
298 | p->bank = 2000000000; | |
299 | } | |
8ad9f659 | 300 | } |
301 | return true; | |
302 | } | |
37ed80a9 | 303 | |
304 | void potion::undo(Player *p) | |
305 | { | |
306 | return; | |
307 | } | |
b6bf4226 | 308 | |
7f56a68b | 309 | bool potion::setData(char *datastr) |
b6bf4226 | 310 | { |
cd973e97 | 311 | try |
7f56a68b | 312 | { |
cd973e97 | 313 | char *temp; |
e0056fa6 | 314 | |
315 | temp = strtok(datastr, "~"); // Type | |
316 | ||
8a5cec4f | 317 | mytype = POTION; |
cd973e97 | 318 | |
319 | // Grab the item's id | |
42c1eadd | 320 | temp = strtok(NULL, "~"); |
cd973e97 | 321 | id = stringtoint(temp); |
322 | ||
323 | // Grab the item's name | |
42c1eadd | 324 | temp = strtok(NULL, "~"); |
cd973e97 | 325 | myname = temp; |
326 | ||
327 | // Grab the item's price | |
42c1eadd | 328 | temp = strtok(NULL, "~"); |
cd973e97 | 329 | myprice = stringtoint(temp); |
330 | ||
331 | // Grab the item's uses | |
42c1eadd | 332 | temp = strtok(NULL, "~"); |
cd973e97 | 333 | myuses = stringtoint(temp); |
334 | ||
335 | // Grab the item's modifiers | |
e0056fa6 | 336 | for (int x = 0; x < 8; x++) |
cd973e97 | 337 | { |
42c1eadd | 338 | temp = strtok(NULL, "~"); |
e0056fa6 | 339 | myranges[x].low = stringtoint(temp); |
340 | temp = strtok(NULL, "~"); | |
341 | myranges[x].high = stringtoint(temp); | |
cd973e97 | 342 | } |
343 | } | |
344 | catch(char *str) | |
345 | { | |
346 | log("Exception setting potion data: %s", str); | |
347 | return false; | |
7f56a68b | 348 | } |
7f56a68b | 349 | // If we got here, we were successful |
b6bf4226 | 350 | return true; |
351 | } | |
e696687e | 352 | |
353 | ||
354 | itemContainer::itemContainer() | |
355 | { | |
356 | myuses = 0; | |
357 | myitem = NULL; | |
358 | } | |
359 | ||
42c1eadd | 360 | itemContainer::itemContainer(item *i){ |
e696687e | 361 | myuses = i->uses(); |
362 | myitem = i; | |
363 | } | |
364 | itemContainer::itemContainer(const itemContainer &right) | |
365 | { | |
366 | myuses = right.myuses; | |
367 | myitem = right.myitem; | |
368 | } | |
369 | itemContainer::~itemContainer() | |
370 | { | |
371 | myuses = 0; | |
372 | myitem = NULL; | |
373 | } | |
374 | ||
8a5cec4f | 375 | void itemContainer::use(Player *p) |
376 | { | |
377 | myitem->use(p); | |
378 | --myuses; | |
379 | } | |
380 | ||
e696687e | 381 | itemContainer &itemContainer::operator--() |
382 | { | |
383 | --myuses; | |
384 | return *this; | |
385 | } | |
386 | ||
387 | itemContainer itemContainer::operator--(int) | |
388 | { | |
389 | itemContainer oldValue = *this; | |
390 | ||
391 | operator--(); | |
392 | ||
393 | return oldValue; | |
394 | } | |
395 | ||
396 | itemContainer &itemContainer::operator++() | |
397 | { | |
398 | ++myuses; | |
399 | ||
400 | return *this; | |
401 | } | |
402 | ||
403 | itemContainer itemContainer::operator++(int) | |
404 | { | |
405 | itemContainer oldValue = *this; | |
406 | ||
407 | operator++(); | |
408 | ||
409 | return oldValue; | |
410 | } | |
411 | ||
412 | void itemContainer::setItem(item *i) | |
413 | { | |
414 | myitem = i; | |
415 | } | |
416 | ||
417 | bool itemContainer::operator<(const itemContainer &right) const | |
418 | { | |
419 | return (*myitem < *right.myitem); | |
420 | } | |
421 | ||
422 | bool itemContainer::operator>(const itemContainer &right) const | |
423 | { | |
424 | return (*myitem > *right.myitem); | |
425 | } | |
426 | ||
427 | bool itemContainer::operator==(const itemContainer &right) const | |
428 | { | |
429 | return (*myitem == *right.myitem); | |
430 | } | |
431 | ||
432 | bool itemContainer::operator!=(const itemContainer &right) const | |
433 | { | |
1ee4a31b | 434 | return (*myitem != *right.myitem); |
e696687e | 435 | } |
e0056fa6 | 436 | |
437 | void itemContainer::setUses(int uses) | |
438 | { | |
439 | myuses = uses; | |
440 | } | |
d1927afc | 441 | |
442 | tavernItem::tavernItem() | |
443 | { | |
444 | myItem = NULL; | |
445 | myLevel = 1; | |
446 | } | |
447 | ||
448 | tavernItem::tavernItem(item *i, int l) | |
449 | { | |
450 | setItem(i); | |
451 | setLevel(l); | |
452 | } | |
453 | ||
454 | void tavernItem::setItem(item *i) | |
455 | { | |
456 | myItem = i; | |
457 | } | |
458 | ||
459 | void tavernItem::setLevel(int l) | |
460 | { | |
461 | myLevel = l; | |
462 | } | |
463 | ||
464 | bool tavernItem::visible(Player *p) | |
465 | { | |
466 | return (p != NULL && p->level >= myLevel); | |
467 | } |