]> jfr.im git - irc/gameservirc.git/blame - gameserv/Changes
Fixed the forest event from setting to 14 manually. (I was testing).
[irc/gameservirc.git] / gameserv / Changes
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f5c25639 1Version 1.1.6
73c71976 2* Changed the stats command so that it takes the player name as
3 the stats request. You type /msg GameServ stats nick still, but
4 nick no longer has to be on IRC. You use the player name instead of
5 the IRC Nickname.
f27a378f 6* Added a new hybrid patch to the contrib dir. (Thank you wcampbel)
7* Fixed a problem in the display_help() function that could cause a bus
8 error. The problem was with changing literal text when passed to the
9 function as a filename. The function now copies the data as a local
10 variable and modifies that. (Thank you wcampbel)
11* Fixed a bug that allowed a player to be registered twice if the player
12 was not online. (Thank you wcampbel)
9cda831c 13* Added an inventory command which allows players to view how many
14 potions they are storing.
15* Added a tavern command which allows players to buy potions and store
16 them in their inventory for later use.
f5c25639 17* Made some cosmetic changes to this file.
18* Added an inventory class Pouch which allows players to carry around
19 things such as potions and such.
20
922daad7 21Version 1.1.5
f5c25639 22* Added a missing help file admin_commands. It was written before, but
23 somehow was deleted.
20d5d721 24* Admins can now identify as any user without having the correct password.
25* Fixed a bug that allowed for two nicknames to identify for the same player.
f5c25639 26* Added a forestfights directive to the config file so admins can set the
27 default daily forest fights.
28* Added a die directive to the config file that will not let you start
29 GameServ if it is present.
20d5d721 30* Inputted monsters for Level 6. Six more levels left unfinished.
f5c25639 31* Changed confloadtime directive to welcomedelay directive in the config file.
32 This made more sense.
33* Added an updateperiod directive to the config file. This represents the
34 period (in seconds) for updating the player data file. Every time the
35 gameserv server gets a message it will check to see if "updateperiod"
36 seconds or more have elapsed since the last update.
37
bf2cabcd 38Version 1.1.4
f5c25639 39* Fixed the welcome msg sending "ICK" instead of the nickname of a new
40 aclient. (Thank you wcampbel)
41* Load now has an optional parameter "monsters" which will force a load of the
42 monsterdata file. This is useful for changing monsters on-the-fly.
43* Added a load_monsters function that loads from a preconfigured monsters.dat
44 file instead of hard coding the monsters into the array. Users can now
45 change the monster configuration around without knowing C/C++.
bf2cabcd 46* Added a new directive to the config file: confloadtime
f5c25639 47 this represents the delay (in seconds) until GameServ sends a welcome
48 message to incoming clients.
49* Added the welcome message to the config file. See gameserv.example.conf
50 for more info on how to use the variable as a formatted string.
51
1af35752 52Version 1.1.3
f5c25639 53* Removed a lot of extra list searches by changing all of the boolean
54 functions to take aClient as a parameter instead of a nickname string.
55* Added an is_alive boolean function. Players must now wait until the next
56 day to play again.
57* Saving the player->flags integer to the players.dat file. Old databases
58 will not work.
59 QUICK FIX: put a 0 to the left of the encrypted passwords for all player
60 entries so the database can load properly. Look in flags.h for a
61 description of the way flags work.
62
0510abf2 63Version 1.1.2
0501fe18 64* Added a /version reply
173302fe 65* Fixed the Makefile to include configscript.cpp
f5c25639 66* Added a join message when people connect to the IRCD. The message is set
67 on a delay so that on the initial nick burst, the services do not send
68 everyone the message.
69* Changed the admin commands from a simple password interface to a more
70 sophisticated flags approach. Now you have to identify with the
71 administrator password once, and your flags indicate that you are an
72 admin for all commands.
73* Full help files available in corrected form for the new administrator type
74 commands.
0510abf2 75
c7340cbd 76Version 1.1.1
77* Added some admin features.
78 - Refresh
79* Added help menu functionality for all commands.
f5c25639 80* Fixed the register command so it notified the client that registration
81 was successful.
82* Changed the master command so that you didn't have to fight your master
83 if you had enough experience. There is now a question/fight subcommand
84 set for the master command.
85* Tweaked the masters a bit. Basically, they were too tough. Once a player
86 had enough experience, they had no chance against their master until
87 they got the next two weapons up. This made the next level too easy.
88 Past level 1 still needs tweaking.
c7340cbd 89* Added functionality for bahamut IRCD
0510abf2 90
c7340cbd 91Version 1.1.0
f5c25639 92* Added autoconf functionality to the gameserv package. Does not compile
93 correctly on SunOS without tweaking.
c7340cbd 94* Fixed the game so that players stats reset at midnight UTC + 8 hours.
95 time(NULL) - (time(NULL) % 86400) + 3600 * 8
96* Added a contrib directory with a user submitted patch for hybrid ircd.