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Commit | Line | Data |
---|---|---|
b568f543 | 1 | * = Not finished |
2 | - = Started | |
3 | X = Finsihed | |
4 | ||
9cda831c | 5 | - Finish the monsters for all levels. |
6 | ||
ee38284f | 7 | - Make all applicable commands take the player name instead of the irc |
9cda831c | 8 | nickname as their parameter. This way players can have different names |
9 | and stay anonymous on IRC while enjoying full game functionality. | |
10 | ||
c62d75be | 11 | * Add P10: Undernet protocol |
12 | ||
dbaa8744 | 13 | * Put the masters in a masters.dat file. |
14 | ||
15 | * Group all data in a data directory | |
16 | ||
17 | * Make install | |
18 | ||
ee38284f | 19 | * Make database and config file version numbers |
9cda831c | 20 | |
ce61cdfa | 21 | X Make GameServ a true daemon instead of using nohup |
e1c41a84 | 22 | X No output unless it's a loading error |
20d5d721 | 23 | |
24 | * Take out most of the output except if in debug mode. | |
25 | ||
b568f543 | 26 | * Town square shouts. Array of 10 strings that gets rotated |
922daad7 | 27 | * Choose how many strings to rotate in the config file |
20d5d721 | 28 | |
b568f543 | 29 | * Offline player fighting |
922daad7 | 30 | * Sleep at the Inn (useful after offline fighting works (players can't fight you unless they bribe the innkeeper)) |
20d5d721 | 31 | |
b568f543 | 32 | * Transfer funds through bank accounts with caps on amount and per day (not sure, doubt it) |
bf2cabcd | 33 | * Possible choice in gameserv.conf |
20d5d721 | 34 | |
324ab87f | 35 | * MySQL Databases instead of the players.dat/monsters.dat format. This would allow backup |
36 | versions of GameServ to be running on the same network using the same data. | |
37 | ||
b568f543 | 38 | * Classes of players with special abilities like spells and such. |
20d5d721 | 39 | |
b568f543 | 40 | * Hash tables for speedy search/insert into player lists. |
20d5d721 | 41 | |
4dde2ed9 | 42 | * Notice on missing directive from gameserv.conf file. |
20d5d721 | 43 | |
4dde2ed9 | 44 | * Error handling |
922daad7 | 45 | |
20d5d721 | 46 | * DCC Chat With GameServ for added capabilities |
47 | ||
48 | * Timeouts on player fights w/ option in config file for timeout rate | |
49 | * Other player will win on timeout? option in config file | |
50 | ||
c62d75be | 51 | * Option for including a config file as a runtime parameter for running |
52 | Multiple instances of GameServ on different networks. | |
53 | ||
20d5d721 | 54 | X Fix bug where people can identify while they are two different |
55 | nicknames | |
56 | ||
57 | X Add option to config file for forest fights per day, etc. | |
58 | ||
9cda831c | 59 | X Load monsters from a monsters.dat file so they can be changed easily. |
20d5d721 | 60 | |
922daad7 | 61 | X Periodic updates of the gameserv databases to avoid lost data |
9cda831c | 62 | X Tavern where you can buy potions and powerups |
ee38284f | 63 | X Add functionality for potions |
64 | X Forest events | |
65 | X Wishing well | |
c62d75be | 66 | X Fountain of youth: rejuvination & forest fights |
67 |