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+   <TITLE> [IRCServices] Wrong number of users
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+   <H1>[IRCServices] Wrong number of users</H1>
+    <B>Georges Berscheid</B> 
+    <A HREF="mailto:ircservices%40ircservices.za.net?Subject=%5BIRCServices%5D%20Wrong%20number%20of%20users&In-Reply-To="
+       TITLE="[IRCServices] Wrong number of users">Georges at Berscheid.lu
+       </A><BR>
+    <I>Fri Nov 30 12:13:01 PST 2001</I>
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+<PRE>Hi,
+
+problem is the following: *finduser() returns a pointer to a User struct
+that is not online anymore in some cases. And it seems this only happens
+when the user quit with Ping Timeout (as /ns info &lt;nick&gt; reports). So
+services know that the user quit, but they don't free the structure.
+
+Also /lusers shows something different than /os stats:
+/lusers:
+--- Current Local Users: 51  Max: 463
+--- Current Global Users: 61  Max: 472
+
+/os stats:
+-OperServ- Current users: 66 (2 ops)
+-OperServ- Maximum users: 470 (Nov 25 20:50:36 2001 CET)
+
+I already had that kind of problem when users were killed because of
+Session limit exceeded, but they only had one Connection from their
+host.
+Is there any good way to debug this ?
+
+Georges
+
+P.S. I'm using Unreal3.1.1
+
+
+</PRE>
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