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+ <H1>[IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol</H1>
+ <B>Krisztian Romek</B>
+ <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20Unreal3.2-beta13%20and%20the%20Unreal%20protocol&In-Reply-To="
+ TITLE="[IRCServices Coding] Unreal3.2-beta13 and the Unreal protocol">r-krisztian at softhome.net
+ </A><BR>
+ <I>Sat Dec 14 05:25:10 PST 2002</I>
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+<PRE>Some things changed in beta13 which I don't know exactly that can cause a
+problem in IRCServices.
+
+* UNKLINE and UNZLINE have been removed in favor of a system like G:lines, to
+remove you now /kline <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">-user at host</A> or /zline <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">-user at host</A>
+
+And this is a new one, don't know if it can be used in IRCServices:
+
+* SVSLUSERS was added to all U:lines to change local and global max user
+counts (this is
+ NOT meant so you can make the max count higher than it really should be.)
+
+Can you tell me if there would be errors if I use IRCServices with
+Unreal3.2-beta13?
+
+--
+Krisztian Romek
+<A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">r-krisztian at softhome.net</A>
+
+
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