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4 | <TITLE> [IRCServices] Feature Request - SVSMODE vs SVS2MODE with Unreal | |
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14 | <H1>[IRCServices] Feature Request - SVSMODE vs SVS2MODE with Unreal</H1> | |
15 | <B>Andrew Church</B> | |
16 | <A HREF="mailto:ircservices%40ircservices.za.net?Subject=%5BIRCServices%5D%20Feature%20Request%20-%20SVSMODE%20vs%20SVS2MODE%20with%20Unreal&In-Reply-To=C54CA5C6-7C73-11D8-828B-0003938D6866%40mac.com" | |
17 | TITLE="[IRCServices] Feature Request - SVSMODE vs SVS2MODE with Unreal">achurch at achurch.org | |
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19 | <I>Tue Mar 23 23:33:52 PST 2004</I> | |
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33 | <!--beginarticle--> | |
34 | <PRE>><i>The only reason that matters: automated notification of identification. | |
35 | </I>><i> E.g. script support, client support, ... | |
36 | </I> | |
37 | Let me put it another way: if the Unreal developers decide that the | |
38 | standard command, SVSMODE, should not inform clients of mode changes, then | |
39 | that's an Unreal issue, period. I'm not going to make Services "work | |
40 | around" what was arguably a design decision (whether good or bad is a | |
41 | separate issue). If it bothers you and Unreal doesn't change, then use | |
42 | another ircd. | |
43 | ||
44 | --Andrew Church | |
45 | <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices">achurch at achurch.org</A> | |
46 | <A HREF="http://achurch.org/">http://achurch.org/</A> | |
47 | ||
48 | ||
49 | </PRE> | |
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