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14 <H1>[IRCServices Coding] operserv / akill</H1>
15 <B>Panagiotis Kefalidis</B>
16 <A HREF="mailto:ircservices-coding%40ircservices.za.net?Subject=%5BIRCServices%20Coding%5D%20operserv%20/%20akill&In-Reply-To=001101c27bab%24b24c15b0%240100000a%40amdxp"
17 TITLE="[IRCServices Coding] operserv / akill">pkef at hnioxos.ee.auth.gr
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19 <I>Thu Oct 24 16:38:09 PDT 2002</I>
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34<PRE>No i don't.I personally believe that Unreal it's NOT an stable ircd and
35should NOT be used on large networks.Anyhow...my reply wasn't for Unreal.I
36was generally speaking about the solution(restarting services).
37
38On Fri, 25 Oct 2002, Noam M. wrote:
39
40&gt;<i> are you suggesting a self respecting 3000+ user network would use unreal as
41</I>&gt;<i> an ircd?
42</I>&gt;<i>
43</I>&gt;<i>
44</I>&gt;<i> ------------------------------------------------------------------
45</I>&gt;<i> To unsubscribe or change your subscription options, visit:
46</I>&gt;<i> <A HREF="http://www.ircservices.za.net/mailman/listinfo/ircservices-coding">http://www.ircservices.za.net/mailman/listinfo/ircservices-coding</A>
47</I>&gt;<i>
48</I>Regards,
49Gizm0.-
50
51
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