-== trivia ==
-v1:
- ability to modify parameters (HINTNUM, etc) & store in db instead of code
- voting for next round target points
-v2:
- multi-channel
- team play
- statistics
-
-== other ==
-module for user management
-module for channel management
-
-
-== ?????? ==
-- Store User and Channel objects
-- Add no-such-command error to Bot().parsemsg
+vim: expandtab sw=2 ts=2
+
+- add (optional) timeout for wait_for_hidden_host
+
+- ability for modules to register additional sockets to monitor
+ - this is basically done but needs more testing on non-TCP and error conditions
+ the module interface should probably be simplified too
+ - also FDs so the bot can monitor a pipe
+ - add a pipe which allows to input commands even when IRC connection is gone
+ this might be difficult since there won't be a bot or user or chan object...
+
+- add optional message wrapping in the core (instead of just truncation)
+
+- implement timers in the core and/or modlib, by adjusting the select timeout whenever a timer is pending.
+ call timers as part of the event loop.
+ this has the potential to remove a LOT of the threading.
+
+- fix crash when joining a channel that is forwarded (or otherwise force-joined by the server)
+
+- fix urls:
+ - disallow private addresses as much as possible
+ - add a time limit if possible
+
+- add module with !join / !part / is there clevel management? etc
+
+- add SQL "migrations" support to core for modules
+ and store module data in SQL instead of json's
+
+- better config... or better yet just move non-DB-related config into the database
+ - needs a better format if its used for generic module data; particularly because /\s#/ starts a comment instead of naming a channel
+ - needs to retain comments when config file is saved
+
+- a module for administering channel users (copy from admin_user) and adding/removing channels
+
+- modlib function for parsing option arguments (like !MODLOAD has now)
+
+- modlib 'onload' hook so modules can easily do stuff on loading
+ (if this exists use it to replace _key() in steam.py)
+
+- modlib 'need_config' function to tell the modlib you refuse to start without
+ a config value being specified
+
+- add new hook types
+ - 'regexhook' for watching messages matching a regex
+ (should this be supported in core or
+ just by modlib translating into a numhook('PRIVMSG')?)
+ - 'msghook' for watching all messages (like numhook('PRIVMSG') but
+ you don't have to handle parsing)
+ - add a way to specify a config value as a hook parameter without needing
+ parent (i.e. delayed resolution)
+
+- weather module using accuweather API, forecasts
+
+- fix softdeps, if they're used through lib.mod() or parent.module() they break, need a `'mod' in modules` check somewhere
+
+- ctlmod.unload: track what modules are unloaded and return that info to caller
+
+- lookup User object by auth
+ modules should be able to (attempt to) look up a User object by auth, that way if the user is online
+ !clevel and !glevel can look up their existing object and adjust the permissions there
+
+- sockets module: wrapping should operate on byte-level not string-level
+ sentences with unicode text get wrapped wrong
+ ... but the wrapping point needs to be determined at the string-level ugh